Skip to content

Commit

Permalink
EXT_mesh_gpu_instancing: Suggest extensionRequired usage (#2405)
Browse files Browse the repository at this point in the history
  • Loading branch information
zeux authored Aug 2, 2024
1 parent 684e63c commit 54a3abd
Showing 1 changed file with 2 additions and 0 deletions.
2 changes: 2 additions & 0 deletions extensions/2.0/Vendor/EXT_mesh_gpu_instancing/README.md
Original file line number Diff line number Diff line change
Expand Up @@ -57,6 +57,8 @@ All attribute accessors in a given node **must** have the same `count`.

> **Implementation Note:** When instancing is used on the node, the non-instanced version of the mesh should not be rendered.
Because the extension does not provide a way to specify a non-instanced fallback, files that use the extension **should** specify it in `extensionsRequired` array.

## Transformation Order

When using instancing, the instance transform matrix is constructed by multiplying translation (if present), rotation (if present), and scale in the same order as they are for nodes:
Expand Down

0 comments on commit 54a3abd

Please sign in to comment.