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Hi, Debug Printf is a very useful feature. In documentation there is no mention on behavior in case of VK_ERROR_DEVICE_LOST.
I think that having opportunity do insert Printf in failing shader would be an even better debug tool.
Maybe this could be enabled if Printf buffer mentioned here was allocated optionally with VK_MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD ?
The text was updated successfully, but these errors were encountered:
Hi, Debug Printf is a very useful feature. In documentation there is no mention on behavior in case of VK_ERROR_DEVICE_LOST.
I think that having opportunity do insert Printf in failing shader would be an even better debug tool.
Maybe this could be enabled if
Printf buffer
mentioned here was allocated optionally with VK_MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD ?The text was updated successfully, but these errors were encountered: