Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Warn if attachment STORE_OP_DONT_CARE is followed by LOAD_OP_LOAD #293

Closed
dor666 opened this issue Aug 22, 2018 · 1 comment · Fixed by #4261
Closed

Warn if attachment STORE_OP_DONT_CARE is followed by LOAD_OP_LOAD #293

dor666 opened this issue Aug 22, 2018 · 1 comment · Fixed by #4261
Assignees
Labels
BestPractices Best practices layer Enhancement New feature or request
Milestone

Comments

@dor666
Copy link
Contributor

dor666 commented Aug 22, 2018

Issue was found in third party game. It could be traced with validation layer.

Game uses same attachment in first render pass with STORE_OP_DONT_CARE and later in another pass it tries to use it with LOAD_OP_LOAD.

On some gfx vendors it works, on some corruptions are visible.

Edit:
Validation layers could print some warning :)

@jzulauf-lunarg jzulauf-lunarg added the Enhancement New feature or request label Aug 22, 2018
@jzulauf-lunarg
Copy link
Contributor

Warnings and best practices reporting is being moved to the "assistant layer" tracked by issue #24 . Added this issue to the feature request list .

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
BestPractices Best practices layer Enhancement New feature or request
Projects
None yet
Development

Successfully merging a pull request may close this issue.

4 participants