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build: Add cube(pp) to install target
- Modify cube and cubepp to obtain the texture image data from an include file instead of reading a PPM file at runtime. (This is the way it works for Android) This removes the need to install an image file or otherwise make an image file available in a repo build. - Add cube and cubepp to the install target. Note: The file handling code is left in place to make it easy to add a "-texture_file <file>" option so a user can pass in a texture file. Fixes #5
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