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The SDK in this release features some fixes to the loader’s layer parsing: upgrading is recommended. The hello_xr example has also been improved. The registry for this release features a new ratified Khronos extension which will serve as the basis of other extensions, as well as a number of new vendor extensions. - Registry - Add XR_HTC_vive_cosmos_controller_interaction vendor extension. (internal MR 1907) - Add XR_FB_display_refresh_rate vendor extension. (internal MR 1909) - Add XR_MSFT_perception_anchor_interop vendor extension. (internal MR 1929) - Added ratified KHR_binding_modifications Khronos extension. (internal MR 1878, internal issue 1413) - Reserve vendor extensions for HTC. (internal MR 1907) - Reserve vendor extension numbers 109-120 for Facebook extensions. (internal MR 1913) - SDK - Fix build errors under mingw-w64. (OpenXR-SDK-Source/#212) - Include PDB symbols to go along with the openxr_loader.dll Windows artifacts. (OpenXR-SDK-Source/#225) - XrMatrix4x4f_CreateProjection: Explicitly define matrix values as floats. Prevents potential division by zero. (OpenXR-SDK-Source/#219) - build: Normalize how we detect and utilize threading libraries in the build process. (internal MR 1910) - build: Search for OpenGL ES and other things needed on Android. (internal MR 1910) - build: Normalize how we detect and utilize Vulkan in the build process. (internal MR 1910) - build/ci: Have Windows loader artifacts organize themselves by architecture/platform, and bundle the CMake config files and a “meta” CMake config. (OpenXR-SDK-Source/#224, OpenXR-SDK-Source/#185) - documentation: Make API Layer manifest example for “disable_environment” and “enable_environment” match the loader behavior (internal MR 1917, OpenXR-SDK-Source/#213) - hello_xr: Don’t use subaction paths for quit_session action, it’s unnecessary. (internal MR 1898) - hello_xr: Add initial build system support for building for Android. (No gradle support yet.) (internal MR 1910) - hello_xr: Call xrInitializeLoaderKHR and dynamically load openxr_loader on Android. (internal MR 1910) - hello_xr: Fix printing of action bindings and make it prettier. (internal MR 1914) - hello_xr: Fix break on Oculus Quest. (internal MR 1921) - hello_xr: The D3D12 and Vulkan graphics plugins sometimes did not update their swapchain image context maps due to rare key collisions. (OpenXR-SDK-Source/#217) - loader: Stub in some preliminary code for Android loader support - not a complete port. (internal MR 1910) - loader: Add Android logcat logger. (internal MR 1910) - loader: Fix parsing of XR_ENABLE_API_LAYERS environment variable (internal MR 1912) - loader: Fix issues around xrInitializeLoaderKHR. (internal MR 1922) - loader: Replace #if _WIN32 with #ifdef _WIN32. (OpenXR-SDK-Source/#215)
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