Handle PVRTC minimum 2 block requirement. Fixes issue #390. #398
+59
−18
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Note that the key thing about PVRTC1 is that there must be at least 2 texel blocks in each dimension. That is what was missing. The formula in the GL EXT spec. for the image size is expressed bizarrely, especially the + 7 part for rounding up which is unnecessary given the image sizes have to be a power of 2. The calculation after this PR is equivalent.