Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Mapping update: copy and paste and rotate selection #68

Merged
merged 238 commits into from
Mar 5, 2024

Conversation

snipercup
Copy link
Collaborator

@snipercup snipercup commented Feb 11, 2024

This requires #67 to work. I will publish this PR as a draft to make sure #67 gets merged first.

  • fixes a bug in the selection of tiles using rectangle select
  • Updates the Generichouse.json map so it has 4 houses instead of 2
  • Adds sidewalk and concrete tiles to paint with
  • You can copy and paste tiles using buttons in the toolbar. There is one to copy the current level and another to copy all levels
  • Some buttons now have working hotkeys. Hover over the button and it will show in ( ) symbols what key is the hotkey
  • The selection of tiles can be rotated, even across levels. Now we can copy, rotate and paste an entire house
  • Some refactoring of the mapeditor
  • Fixed the position of the brush preview
  • Only one button that manipulates a selection or paints a rectangle can be active at any time
2024-02-11.02-31-01.mp4

When the materials are generated, set the proper uv scaling so they are correctly visualized in-game.
This fixes the situation where if two map editors are opened, only the last one receives input from the scroll wheel
Improved saving loading, added duplicate and delete buttons, icons
Add name and description labels to show info on a tile
Overmap chunks will stay consistent even after changing scenes.
@snipercup snipercup marked this pull request as ready for review March 5, 2024 15:56
@snipercup snipercup merged commit 508a270 into Khaligufzel:main Mar 5, 2024
@snipercup snipercup deleted the mapping-update branch March 5, 2024 15:56
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant