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Change how mapdata.levels is used in the mapeditor #404

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merged 20 commits into from
Oct 1, 2024

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Requires #403
Fixes #402

Tiledata was stored inside the tile instances, but this lead to various issues when changing a level or renaming areas. This pr refactors the script so that all mapdata.levels processing is done in the GridContainer script. This involved moving some function from mapeditortile into the gridcontainer script.

I tested some functions of the mapeditor. I think everything works but if there are any more bugs I'll add them as new issues.

@snipercup snipercup added the bug Something isn't working label Sep 27, 2024
@snipercup snipercup mentioned this pull request Sep 29, 2024
@snipercup snipercup merged commit ea65d6e into Khaligufzel:main Oct 1, 2024
@snipercup snipercup deleted the mapeditor-data branch October 1, 2024 09:16
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Renaming area in mapeditor still fails sometimes
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