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Publish (Nightly)

Publish (Nightly) #397

Triggered via schedule October 3, 2023 00:39
Status Success
Total duration 5m 15s
Artifacts 7
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publish-nightly.yaml

on: schedule
Matrix: publish_artifacts
Publish to Github NuGet Registry
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Publish to Github NuGet Registry
Publish to Github releases
28s
Publish to Github releases
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1 error and 140 warnings
Setup
Process completed with exit code 1.
Publish to Github NuGet Registry
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-dotnet@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Publish to Github NuGet Registry: src/protocol/Edelstein.Protocol.Gameplay.Game/Objects/Mob/IFieldMob.cs#L23
Cannot convert null literal to non-nullable reference type.
Publish to Github NuGet Registry: src/protocol/Edelstein.Protocol.Gameplay.Game/Objects/Mob/IFieldMobMovePath.cs#L12
'IFieldMobMovePath.Action' hides inherited member 'IMovePath<IFieldMobMoveAction>.Action'. Use the new keyword if hiding was intended.
Publish to Github NuGet Registry: src/common/Edelstein.Common.Gameplay/Models/Inventories/ItemLockerSlot.cs#L17
Non-nullable property 'Item' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish to Github NuGet Registry: src/common/Edelstein.Common.Gameplay/Models/Inventories/Items/ItemSlotPet.cs#L7
Non-nullable property 'PetName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish to Github NuGet Registry: src/common/Edelstein.Common.Gameplay/Models/Accounts/Account.cs#L9
Non-nullable property 'Username' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish to Github NuGet Registry: src/common/Edelstein.Common.Gameplay/Models/Characters/Character.cs#L10
Non-nullable property 'Name' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish to Github NuGet Registry: src/common/Edelstein.Common.Gameplay/Models/Characters/Quests/QuestRecordEx.cs#L7
Non-nullable property 'Value' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish to Github NuGet Registry: src/common/Edelstein.Common.Gameplay/Models/Characters/Quests/QuestRecord.cs#L7
Non-nullable property 'Value' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish to Github NuGet Registry: src/common/Edelstein.Common.Gameplay/Models/Characters/Skills/Templates/SkillTemplate.cs#L29
Non-nullable property 'Levels' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish to Github NuGet Registry: src/common/Edelstein.Common.Services.Social/FriendList.cs#L7
Non-nullable property 'Records' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (win-x64)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-dotnet@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Publish artifacts (win-x64): src/common/Edelstein.Common.Plugin/PluginManager.cs#L61
'System.Reflection.Assembly.Location' always returns an empty string for assemblies embedded in a single-file app. If the path to the app directory is needed, consider calling 'System.AppContext.BaseDirectory'.
Publish artifacts (win-x64): src/common/Edelstein.Common.Services.Auth/Entities/IdentityEntity.cs#L7
Non-nullable property 'Username' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (win-x64): src/common/Edelstein.Common.Services.Auth/Entities/IdentityEntity.cs#L8
Non-nullable property 'Password' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (win-x64): src/common/Edelstein.Common.Gameplay/Models/Accounts/Account.cs#L9
Non-nullable property 'Username' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (win-x64): src/common/Edelstein.Common.Gameplay/Models/Inventories/Items/ItemSlotPet.cs#L7
Non-nullable property 'PetName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (win-x64): src/common/Edelstein.Common.Gameplay/Models/Inventories/ItemLockerSlot.cs#L17
Non-nullable property 'Item' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (win-x64): src/common/Edelstein.Common.Gameplay/Models/Characters/Skills/Templates/SkillTemplate.cs#L29
Non-nullable property 'Levels' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (win-x64): src/common/Edelstein.Common.Gameplay/Models/Characters/Quests/QuestRecordEx.cs#L7
Non-nullable property 'Value' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (win-x64): src/common/Edelstein.Common.Gameplay/Models/Characters/Quests/QuestRecord.cs#L7
Non-nullable property 'Value' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (win-x64): src/common/Edelstein.Common.Gameplay/Models/Characters/Character.cs#L10
Non-nullable property 'Name' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (win-x64): src/common/Edelstein.Common.Gameplay/Models/Accounts/Account.cs#L9
Non-nullable property 'Username' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (win-x64): src/common/Edelstein.Common.Gameplay/Models/Characters/Character.cs#L10
Non-nullable property 'Name' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (win-x64): src/common/Edelstein.Common.Gameplay/Models/Inventories/ItemLockerSlot.cs#L17
Non-nullable property 'Item' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (win-x64): src/common/Edelstein.Common.Gameplay/Models/Inventories/Items/ItemSlotPet.cs#L7
Non-nullable property 'PetName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (win-x64): src/common/Edelstein.Common.Gameplay/Models/Characters/Quests/QuestRecordEx.cs#L7
Non-nullable property 'Value' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (win-x64): src/common/Edelstein.Common.Gameplay/Models/Characters/Quests/QuestRecord.cs#L7
Non-nullable property 'Value' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (win-x64): src/common/Edelstein.Common.Gameplay/Models/Characters/Skills/Templates/SkillTemplate.cs#L29
Non-nullable property 'Levels' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (win-x64): src/protocol/Edelstein.Protocol.Gameplay.Game/Objects/Mob/IFieldMob.cs#L23
Cannot convert null literal to non-nullable reference type.
Publish artifacts (win-x64): src/protocol/Edelstein.Protocol.Gameplay.Game/Objects/Mob/IFieldMobMovePath.cs#L12
'IFieldMobMovePath.Action' hides inherited member 'IMovePath<IFieldMobMoveAction>.Action'. Use the new keyword if hiding was intended.
Publish artifacts (win-x64): src/common/Edelstein.Common.Gameplay.Game/Objects/Mob/FieldMobMovePath.cs#L19
'FieldMobMovePath.Action' hides inherited member 'AbstractMovePath<IFieldMobMoveAction>.Action'. Use the new keyword if hiding was intended.
Publish artifacts (linux-arm64)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-dotnet@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Publish artifacts (linux-arm64): src/common/Edelstein.Common.Gameplay/Models/Accounts/Account.cs#L9
Non-nullable property 'Username' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (linux-arm64): src/common/Edelstein.Common.Gameplay/Models/Inventories/Items/ItemSlotPet.cs#L7
Non-nullable property 'PetName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (linux-arm64): src/common/Edelstein.Common.Gameplay/Models/Inventories/ItemLockerSlot.cs#L17
Non-nullable property 'Item' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (linux-arm64): src/common/Edelstein.Common.Gameplay/Models/Characters/Character.cs#L10
Non-nullable property 'Name' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (linux-arm64): src/common/Edelstein.Common.Gameplay/Models/Characters/Quests/QuestRecordEx.cs#L7
Non-nullable property 'Value' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (linux-arm64): src/common/Edelstein.Common.Gameplay/Models/Characters/Quests/QuestRecord.cs#L7
Non-nullable property 'Value' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (linux-arm64): src/common/Edelstein.Common.Gameplay/Models/Characters/Skills/Templates/SkillTemplate.cs#L29
Non-nullable property 'Levels' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (linux-arm64): src/common/Edelstein.Common.Services.Server/Entities/SessionEntity.cs#L8
Non-nullable property 'Server' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (linux-arm64): src/common/Edelstein.Common.Services.Server/Entities/SessionEntity.cs#L12
Non-nullable property 'ServerID' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (linux-arm64): src/common/Edelstein.Common.Services.Server/Entities/MigrationEntity.cs#L10
Non-nullable property 'FromServer' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (linux-arm64): src/common/Edelstein.Common.Gameplay/Models/Accounts/Account.cs#L9
Non-nullable property 'Username' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (linux-arm64): src/common/Edelstein.Common.Gameplay/Models/Characters/Character.cs#L10
Non-nullable property 'Name' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (linux-arm64): src/common/Edelstein.Common.Gameplay/Models/Inventories/ItemLockerSlot.cs#L17
Non-nullable property 'Item' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (linux-arm64): src/common/Edelstein.Common.Gameplay/Models/Inventories/Items/ItemSlotPet.cs#L7
Non-nullable property 'PetName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (linux-arm64): src/common/Edelstein.Common.Gameplay/Models/Characters/Quests/QuestRecordEx.cs#L7
Non-nullable property 'Value' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (linux-arm64): src/common/Edelstein.Common.Gameplay/Models/Characters/Quests/QuestRecord.cs#L7
Non-nullable property 'Value' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (linux-arm64): src/common/Edelstein.Common.Gameplay/Models/Characters/Skills/Templates/SkillTemplate.cs#L29
Non-nullable property 'Levels' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (linux-arm64): src/protocol/Edelstein.Protocol.Gameplay.Game/Objects/Mob/IFieldMob.cs#L23
Cannot convert null literal to non-nullable reference type.
Publish artifacts (linux-arm64): src/protocol/Edelstein.Protocol.Gameplay.Game/Objects/Mob/IFieldMobMovePath.cs#L12
'IFieldMobMovePath.Action' hides inherited member 'IMovePath<IFieldMobMoveAction>.Action'. Use the new keyword if hiding was intended.
Publish artifacts (linux-arm64): src/common/Edelstein.Common.Gameplay.Game/Objects/Mob/FieldMobMovePath.cs#L19
'FieldMobMovePath.Action' hides inherited member 'AbstractMovePath<IFieldMobMoveAction>.Action'. Use the new keyword if hiding was intended.
Publish artifacts (win-arm64)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-dotnet@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Publish artifacts (win-arm64): src/common/Edelstein.Common.Services.Auth/Entities/IdentityEntity.cs#L7
Non-nullable property 'Username' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (win-arm64): src/common/Edelstein.Common.Services.Auth/Entities/IdentityEntity.cs#L8
Non-nullable property 'Password' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (win-arm64): src/common/Edelstein.Common.Services.Social/FriendList.cs#L7
Non-nullable property 'Records' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (win-arm64): src/common/Edelstein.Common.Services.Social/Entities/PartyMemberEntity.cs#L11
Non-nullable property 'Party' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (win-arm64): src/common/Edelstein.Common.Services.Social/Entities/PartyMemberEntity.cs#L14
Non-nullable property 'CharacterName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (win-arm64): src/common/Edelstein.Common.Services.Social/Entities/FriendEntity.cs#L12
Non-nullable property 'FriendName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (win-arm64): src/common/Edelstein.Common.Services.Social/Entities/FriendEntity.cs#L13
Non-nullable property 'FriendGroup' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (win-arm64): src/common/Edelstein.Common.Services.Social/Entities/FriendEntity.cs#L19
Non-nullable property 'Profile' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (win-arm64): src/common/Edelstein.Common.Services.Social/Entities/PartyInvitationEntity.cs#L10
Non-nullable property 'Party' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (win-arm64): src/common/Edelstein.Common.Services.Social/PartyMembership.cs#L25
Non-nullable property 'CharacterName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (win-arm64): src/common/Edelstein.Common.Gameplay/Models/Accounts/Account.cs#L9
Non-nullable property 'Username' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (win-arm64): src/common/Edelstein.Common.Gameplay/Models/Characters/Character.cs#L10
Non-nullable property 'Name' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (win-arm64): src/common/Edelstein.Common.Gameplay/Models/Characters/Quests/QuestRecordEx.cs#L7
Non-nullable property 'Value' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (win-arm64): src/common/Edelstein.Common.Gameplay/Models/Characters/Quests/QuestRecord.cs#L7
Non-nullable property 'Value' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (win-arm64): src/common/Edelstein.Common.Gameplay/Models/Inventories/ItemLockerSlot.cs#L17
Non-nullable property 'Item' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (win-arm64): src/common/Edelstein.Common.Gameplay/Models/Inventories/Items/ItemSlotPet.cs#L7
Non-nullable property 'PetName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (win-arm64): src/common/Edelstein.Common.Gameplay/Models/Characters/Skills/Templates/SkillTemplate.cs#L29
Non-nullable property 'Levels' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (win-arm64): src/protocol/Edelstein.Protocol.Gameplay.Game/Objects/Mob/IFieldMob.cs#L23
Cannot convert null literal to non-nullable reference type.
Publish artifacts (win-arm64): src/protocol/Edelstein.Protocol.Gameplay.Game/Objects/Mob/IFieldMobMovePath.cs#L12
'IFieldMobMovePath.Action' hides inherited member 'IMovePath<IFieldMobMoveAction>.Action'. Use the new keyword if hiding was intended.
Publish artifacts (win-arm64): src/common/Edelstein.Common.Gameplay.Game/Objects/Mob/FieldMobMovePath.cs#L19
'FieldMobMovePath.Action' hides inherited member 'AbstractMovePath<IFieldMobMoveAction>.Action'. Use the new keyword if hiding was intended.
Publish artifacts (osx-arm64)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-dotnet@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Publish artifacts (osx-arm64): src/common/Edelstein.Common.Gameplay/Models/Accounts/Account.cs#L9
Non-nullable property 'Username' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (osx-arm64): src/common/Edelstein.Common.Gameplay/Models/Characters/Character.cs#L10
Non-nullable property 'Name' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (osx-arm64): src/common/Edelstein.Common.Gameplay/Models/Inventories/ItemLockerSlot.cs#L17
Non-nullable property 'Item' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (osx-arm64): src/common/Edelstein.Common.Gameplay/Models/Inventories/Items/ItemSlotPet.cs#L7
Non-nullable property 'PetName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (osx-arm64): src/common/Edelstein.Common.Gameplay/Models/Characters/Quests/QuestRecord.cs#L7
Non-nullable property 'Value' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (osx-arm64): src/common/Edelstein.Common.Gameplay/Models/Characters/Quests/QuestRecordEx.cs#L7
Non-nullable property 'Value' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (osx-arm64): src/common/Edelstein.Common.Gameplay/Models/Characters/Skills/Templates/SkillTemplate.cs#L29
Non-nullable property 'Levels' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (osx-arm64): src/protocol/Edelstein.Protocol.Gameplay.Game/Objects/Mob/IFieldMob.cs#L23
Cannot convert null literal to non-nullable reference type.
Publish artifacts (osx-arm64): src/protocol/Edelstein.Protocol.Gameplay.Game/Objects/Mob/IFieldMobMovePath.cs#L12
'IFieldMobMovePath.Action' hides inherited member 'IMovePath<IFieldMobMoveAction>.Action'. Use the new keyword if hiding was intended.
Publish artifacts (osx-arm64): src/common/Edelstein.Common.Gameplay.Game/Objects/Mob/FieldMobMovePath.cs#L19
'FieldMobMovePath.Action' hides inherited member 'AbstractMovePath<IFieldMobMoveAction>.Action'. Use the new keyword if hiding was intended.
Publish artifacts (osx-arm64): src/common/Edelstein.Common.Plugin/PluginManager.cs#L61
'System.Reflection.Assembly.Location' always returns an empty string for assemblies embedded in a single-file app. If the path to the app directory is needed, consider calling 'System.AppContext.BaseDirectory'.
Publish artifacts (osx-arm64): src/common/Edelstein.Common.Services.Auth/Entities/IdentityEntity.cs#L7
Non-nullable property 'Username' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (osx-arm64): src/common/Edelstein.Common.Services.Auth/Entities/IdentityEntity.cs#L8
Non-nullable property 'Password' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (osx-arm64): src/common/Edelstein.Common.Services.Social/Entities/PartyMemberEntity.cs#L11
Non-nullable property 'Party' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (osx-arm64): src/common/Edelstein.Common.Services.Social/Entities/PartyMemberEntity.cs#L14
Non-nullable property 'CharacterName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (osx-arm64): src/common/Edelstein.Common.Services.Social/FriendList.cs#L7
Non-nullable property 'Records' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (osx-arm64): src/common/Edelstein.Common.Services.Social/Entities/FriendEntity.cs#L12
Non-nullable property 'FriendName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (osx-arm64): src/common/Edelstein.Common.Services.Social/Entities/FriendEntity.cs#L13
Non-nullable property 'FriendGroup' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (osx-arm64): src/common/Edelstein.Common.Services.Social/Entities/FriendEntity.cs#L19
Non-nullable property 'Profile' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (osx-arm64): src/common/Edelstein.Common.Services.Social/PartyMembershipMember.cs#L18
Non-nullable property 'CharacterName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (linux-x64)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-dotnet@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Publish artifacts (linux-x64): src/common/Edelstein.Common.Services.Auth/Entities/IdentityEntity.cs#L7
Non-nullable property 'Username' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (linux-x64): src/common/Edelstein.Common.Services.Auth/Entities/IdentityEntity.cs#L8
Non-nullable property 'Password' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (linux-x64): src/common/Edelstein.Common.Plugin/PluginManager.cs#L61
'System.Reflection.Assembly.Location' always returns an empty string for assemblies embedded in a single-file app. If the path to the app directory is needed, consider calling 'System.AppContext.BaseDirectory'.
Publish artifacts (linux-x64): src/common/Edelstein.Common.Services.Social/Entities/PartyMemberEntity.cs#L11
Non-nullable property 'Party' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (linux-x64): src/common/Edelstein.Common.Services.Social/Entities/PartyMemberEntity.cs#L14
Non-nullable property 'CharacterName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (linux-x64): src/common/Edelstein.Common.Services.Social/Entities/PartyInvitationEntity.cs#L10
Non-nullable property 'Party' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (linux-x64): src/common/Edelstein.Common.Services.Social/Entities/FriendEntity.cs#L12
Non-nullable property 'FriendName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (linux-x64): src/common/Edelstein.Common.Services.Social/Entities/FriendEntity.cs#L13
Non-nullable property 'FriendGroup' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (linux-x64): src/common/Edelstein.Common.Services.Social/Entities/FriendEntity.cs#L19
Non-nullable property 'Profile' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (linux-x64): src/common/Edelstein.Common.Services.Social/FriendList.cs#L7
Non-nullable property 'Records' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (linux-x64): src/common/Edelstein.Common.Gameplay/Models/Accounts/Account.cs#L9
Non-nullable property 'Username' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (linux-x64): src/common/Edelstein.Common.Gameplay/Models/Characters/Character.cs#L10
Non-nullable property 'Name' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (linux-x64): src/common/Edelstein.Common.Gameplay/Models/Inventories/Items/ItemSlotPet.cs#L7
Non-nullable property 'PetName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (linux-x64): src/common/Edelstein.Common.Gameplay/Models/Inventories/ItemLockerSlot.cs#L17
Non-nullable property 'Item' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (linux-x64): src/common/Edelstein.Common.Gameplay/Models/Characters/Quests/QuestRecordEx.cs#L7
Non-nullable property 'Value' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (linux-x64): src/common/Edelstein.Common.Gameplay/Models/Characters/Quests/QuestRecord.cs#L7
Non-nullable property 'Value' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (linux-x64): src/common/Edelstein.Common.Gameplay/Models/Characters/Skills/Templates/SkillTemplate.cs#L29
Non-nullable property 'Levels' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (linux-x64): src/protocol/Edelstein.Protocol.Gameplay.Game/Objects/Mob/IFieldMob.cs#L23
Cannot convert null literal to non-nullable reference type.
Publish artifacts (linux-x64): src/protocol/Edelstein.Protocol.Gameplay.Game/Objects/Mob/IFieldMobMovePath.cs#L12
'IFieldMobMovePath.Action' hides inherited member 'IMovePath<IFieldMobMoveAction>.Action'. Use the new keyword if hiding was intended.
Publish artifacts (linux-x64): src/common/Edelstein.Common.Gameplay.Game/Objects/Mob/FieldMobMovePath.cs#L19
'FieldMobMovePath.Action' hides inherited member 'AbstractMovePath<IFieldMobMoveAction>.Action'. Use the new keyword if hiding was intended.
Publish artifacts (osx-x64)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-dotnet@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Publish artifacts (osx-x64): src/common/Edelstein.Common.Plugin/PluginManager.cs#L61
'System.Reflection.Assembly.Location' always returns an empty string for assemblies embedded in a single-file app. If the path to the app directory is needed, consider calling 'System.AppContext.BaseDirectory'.
Publish artifacts (osx-x64): src/common/Edelstein.Common.Services.Auth/Entities/IdentityEntity.cs#L7
Non-nullable property 'Username' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (osx-x64): src/common/Edelstein.Common.Services.Auth/Entities/IdentityEntity.cs#L8
Non-nullable property 'Password' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (osx-x64): src/common/Edelstein.Common.Gameplay/Models/Accounts/Account.cs#L9
Non-nullable property 'Username' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (osx-x64): src/common/Edelstein.Common.Gameplay/Models/Characters/Character.cs#L10
Non-nullable property 'Name' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (osx-x64): src/common/Edelstein.Common.Gameplay/Models/Characters/Quests/QuestRecord.cs#L7
Non-nullable property 'Value' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (osx-x64): src/common/Edelstein.Common.Gameplay/Models/Characters/Quests/QuestRecordEx.cs#L7
Non-nullable property 'Value' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (osx-x64): src/common/Edelstein.Common.Gameplay/Models/Inventories/Items/ItemSlotPet.cs#L7
Non-nullable property 'PetName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (osx-x64): src/common/Edelstein.Common.Gameplay/Models/Inventories/ItemLockerSlot.cs#L17
Non-nullable property 'Item' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (osx-x64): src/common/Edelstein.Common.Gameplay/Models/Characters/Skills/Templates/SkillTemplate.cs#L29
Non-nullable property 'Levels' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (osx-x64): src/common/Edelstein.Common.Gameplay/Models/Accounts/Account.cs#L9
Non-nullable property 'Username' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (osx-x64): src/common/Edelstein.Common.Gameplay/Models/Characters/Character.cs#L10
Non-nullable property 'Name' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (osx-x64): src/common/Edelstein.Common.Gameplay/Models/Inventories/ItemLockerSlot.cs#L17
Non-nullable property 'Item' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (osx-x64): src/common/Edelstein.Common.Gameplay/Models/Inventories/Items/ItemSlotPet.cs#L7
Non-nullable property 'PetName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (osx-x64): src/common/Edelstein.Common.Gameplay/Models/Characters/Quests/QuestRecordEx.cs#L7
Non-nullable property 'Value' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (osx-x64): src/common/Edelstein.Common.Gameplay/Models/Characters/Quests/QuestRecord.cs#L7
Non-nullable property 'Value' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (osx-x64): src/common/Edelstein.Common.Gameplay/Models/Characters/Skills/Templates/SkillTemplate.cs#L29
Non-nullable property 'Levels' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Publish artifacts (osx-x64): src/protocol/Edelstein.Protocol.Gameplay.Game/Objects/Mob/IFieldMob.cs#L23
Cannot convert null literal to non-nullable reference type.
Publish artifacts (osx-x64): src/protocol/Edelstein.Protocol.Gameplay.Game/Objects/Mob/IFieldMobMovePath.cs#L12
'IFieldMobMovePath.Action' hides inherited member 'IMovePath<IFieldMobMoveAction>.Action'. Use the new keyword if hiding was intended.
Publish artifacts (osx-x64): src/common/Edelstein.Common.Gameplay.Game/Objects/Mob/FieldMobMovePath.cs#L19
'FieldMobMovePath.Action' hides inherited member 'AbstractMovePath<IFieldMobMoveAction>.Action'. Use the new keyword if hiding was intended.
Publish to Github releases
The following actions uses node12 which is deprecated and will be forced to run on node16: marvinpinto/[email protected]. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Publish to Github releases
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Publish to Github releases
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/

Artifacts

Produced during runtime
Name Size
packages-nightly.20231003 Expired
654 KB
server-linux-arm64-nightly.20231003 Expired
45.3 MB
server-linux-x64-nightly.20231003 Expired
47.9 MB
server-osx-arm64-nightly.20231003 Expired
45 MB
server-osx-x64-nightly.20231003 Expired
47.7 MB
server-win-arm64-nightly.20231003 Expired
45.9 MB
server-win-x64-nightly.20231003 Expired
47.9 MB