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I've got an issue with fuel tanks and RealFuels where the information from a previously added engine lingers in the PAW, but only after looking at the PAW.
If you add/remove engines while not looking at the PAW then the information doesn't stick around. The 'Show Tank' GUI is fully up to date however and doesn't show old information.
The buttons to add fuel in the PAW actually work with setting the "incorrect" fuel.
The text was updated successfully, but these errors were encountered:
FixesKSP-RO#255
KSP after 1.8 is cacheing more PAW fields. In 1.10, the created event buttons hang around and don't get cleared by PAW creation, only by refresh. Catch the PAW show event and request a refresh if one is requested.
Refactor UpdateUsedBy a little. Every tank PartModule iterating over every vessel PartModule to build the UsedBy mapping may need analysis
Fixes#255
KSP after 1.8 is cacheing more PAW fields. In 1.10, the created event buttons hang around and don't get cleared by PAW creation, only by refresh. Catch the PAW show event and request a refresh if one is requested.
Refactor UpdateUsedBy a little. Every tank PartModule iterating over every vessel PartModule to build the UsedBy mapping may need analysis
I've got an issue with fuel tanks and RealFuels where the information from a previously added engine lingers in the PAW, but only after looking at the PAW.
I've made a video explaining it all in more detail:
https://gfycat.com/distantgiftedaztecant
If you add/remove engines while not looking at the PAW then the information doesn't stick around. The 'Show Tank' GUI is fully up to date however and doesn't show old information.
The buttons to add fuel in the PAW actually work with setting the "incorrect" fuel.
The text was updated successfully, but these errors were encountered: