Releases: JustSleightly/ToggleHUD
Releases · JustSleightly/ToggleHUD
v1.1.0
Added
- Radial Puppets to the Sample Prefab to help decide on HUD positioning
- Anim Value Converter on the custom shader inspector to convert your in-game values to material property values
Fixed
- Fixed tiling/offset behavior for UI texture (UNLIMITED ICONS)
Changed
- Updated credits to custom domains for future-proofing
- Refactoring/Cleanup
v1.0.3
- Fixed broken URL redirects in the Credits
Will probably need to convert to VCC compatible next time as well. I'll try to bundle this in with the feature enhancements if we ever get to them.
v1.0.2
- Changed culling to circumvent UI appearing in mirrors when getting too close to them
v1.0.1
- Added Flip Ordering property to change the direction in which the UI icons populate between horizontal and vertical
- Added UI Color property to multiple HDR color with the UI texture, primarily to set alpha and prevent OLED burn-in
- Added sample animation clips, animator controller, and VRC 3.0 resources
- Reorganized Editor layout to reflect new properties
- Editor textures now load asynchronously
v1.0.0
Initial Version