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WIP/RFC make the partial scalars VecElements #563
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The llvm for Masterdefine void @"julia_rhs!_4840"({}* nonnull align 16 dereferenceable(40) %0, {}* nonnull align 16 dereferenceable(40) %1, double %2) {
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%3 = bitcast {}* %1 to { double, [1 x [8 x double]] }**
%4 = load { double, [1 x [8 x double]] }*, { double, [1 x [8 x double]] }** %3, align 8
%.elt = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 0, i32 0
%.unpack = load double, double* %.elt, align 8
%.unpack1661.unpack.elt = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 0, i32 1, i64 0, i64 0
%5 = bitcast double* %.unpack1661.unpack.elt to <8 x double>*
%6 = load <8 x double>, <8 x double>* %5, align 8
%7 = fmul double %.unpack, 3.500000e-01
%8 = fmul <8 x double> %6, <double 3.500000e-01, double 3.500000e-01, double 3.500000e-01, double 3.500000e-01, double 3.500000e-01, double 3.500000e-01, double 3.500000e-01, double 3.500000e-01>
%.elt1678 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 1, i32 0
%.unpack1679 = load double, double* %.elt1678, align 8
%.unpack1681.unpack.elt = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 1, i32 1, i64 0, i64 0
%9 = bitcast double* %.unpack1681.unpack.elt to <8 x double>*
%10 = load <8 x double>, <8 x double>* %9, align 8
%.elt1698 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 3, i32 0
%.unpack1699 = load double, double* %.elt1698, align 8
%.unpack1701.unpack.elt = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 3, i32 1, i64 0, i64 0
%11 = bitcast double* %.unpack1701.unpack.elt to <8 x double>*
%12 = load <8 x double>, <8 x double>* %11, align 8
%13 = fmul double %.unpack1679, 2.660000e+01
%14 = fmul <8 x double> %10, <double 2.660000e+01, double 2.660000e+01, double 2.660000e+01, double 2.660000e+01, double 2.660000e+01, double 2.660000e+01, double 2.660000e+01, double 2.660000e+01>
%15 = fmul double %13, %.unpack1699
%16 = insertelement <8 x double> undef, double %13, i32 0
%res.i1659 = shufflevector <8 x double> %16, <8 x double> undef, <8 x i32> zeroinitializer
%17 = fmul <8 x double> %res.i1659, %12
%18 = insertelement <8 x double> undef, double %.unpack1699, i32 0
%res.i1658 = shufflevector <8 x double> %18, <8 x double> undef, <8 x i32> zeroinitializer
%19 = call <8 x double> @llvm.fmuladd.v8f64(<8 x double> %res.i1658, <8 x double> %14, <8 x double> %17)
%.elt1718 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 4, i32 0
%.unpack1719 = load double, double* %.elt1718, align 8
%.unpack1721.unpack.elt = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 4, i32 1, i64 0, i64 0
%20 = bitcast double* %.unpack1721.unpack.elt to <8 x double>*
%21 = load <8 x double>, <8 x double>* %20, align 8
%22 = fmul double %.unpack1719, 1.230000e+04
%23 = fmul <8 x double> %21, <double 1.230000e+04, double 1.230000e+04, double 1.230000e+04, double 1.230000e+04, double 1.230000e+04, double 1.230000e+04, double 1.230000e+04, double 1.230000e+04>
%24 = fmul double %22, %.unpack1679
%25 = insertelement <8 x double> undef, double %22, i32 0
%res.i1657 = shufflevector <8 x double> %25, <8 x double> undef, <8 x i32> zeroinitializer
%26 = fmul <8 x double> %res.i1657, %10
%27 = insertelement <8 x double> undef, double %.unpack1679, i32 0
%res.i1656 = shufflevector <8 x double> %27, <8 x double> undef, <8 x i32> zeroinitializer
%28 = call <8 x double> @llvm.fmuladd.v8f64(<8 x double> %res.i1656, <8 x double> %23, <8 x double> %26)
%.elt1758 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 6, i32 0
%.unpack1759 = load double, double* %.elt1758, align 8
%.unpack1761.unpack.elt = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 6, i32 1, i64 0, i64 0
%29 = bitcast double* %.unpack1761.unpack.elt to <8 x double>*
%30 = load <8 x double>, <8 x double>* %29, align 8
%31 = fmul double %.unpack1759, 0x3F4C2E33EFF19503
%32 = fmul <8 x double> %30, <double 0x3F4C2E33EFF19503, double 0x3F4C2E33EFF19503, double 0x3F4C2E33EFF19503, double 0x3F4C2E33EFF19503, double 0x3F4C2E33EFF19503, double 0x3F4C2E33EFF19503, double 0x3F4C2E33EFF19503, double 0x3F4C2E33EFF19503>
%33 = fmul double %.unpack1759, 0x3F4ADEA897635E74
%34 = fmul <8 x double> %30, <double 0x3F4ADEA897635E74, double 0x3F4ADEA897635E74, double 0x3F4ADEA897635E74, double 0x3F4ADEA897635E74, double 0x3F4ADEA897635E74, double 0x3F4ADEA897635E74, double 0x3F4ADEA897635E74, double 0x3F4ADEA897635E74>
%.elt1818 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 5, i32 0
%.unpack1819 = load double, double* %.elt1818, align 8
%.unpack1821.unpack.elt = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 5, i32 1, i64 0, i64 0
%35 = bitcast double* %.unpack1821.unpack.elt to <8 x double>*
%36 = load <8 x double>, <8 x double>* %35, align 8
%37 = fmul double %.unpack1759, 1.500000e+04
%38 = fmul <8 x double> %30, <double 1.500000e+04, double 1.500000e+04, double 1.500000e+04, double 1.500000e+04, double 1.500000e+04, double 1.500000e+04, double 1.500000e+04, double 1.500000e+04>
%39 = fmul double %37, %.unpack1819
%40 = insertelement <8 x double> undef, double %37, i32 0
%res.i1655 = shufflevector <8 x double> %40, <8 x double> undef, <8 x i32> zeroinitializer
%41 = fmul <8 x double> %res.i1655, %36
%42 = insertelement <8 x double> undef, double %.unpack1819, i32 0
%res.i1654 = shufflevector <8 x double> %42, <8 x double> undef, <8 x i32> zeroinitializer
%43 = call <8 x double> @llvm.fmuladd.v8f64(<8 x double> %res.i1654, <8 x double> %38, <8 x double> %41)
%.elt1838 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 8, i32 0
%.unpack1839 = load double, double* %.elt1838, align 8
%.unpack1841.unpack.elt = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 8, i32 1, i64 0, i64 0
%44 = bitcast double* %.unpack1841.unpack.elt to <8 x double>*
%45 = load <8 x double>, <8 x double>* %44, align 8
%46 = fmul double %.unpack1839, 1.300000e-04
%47 = fmul <8 x double> %45, <double 1.300000e-04, double 1.300000e-04, double 1.300000e-04, double 1.300000e-04, double 1.300000e-04, double 1.300000e-04, double 1.300000e-04, double 1.300000e-04>
%48 = fmul double %.unpack1839, 2.400000e+04
%49 = fmul <8 x double> %45, <double 2.400000e+04, double 2.400000e+04, double 2.400000e+04, double 2.400000e+04, double 2.400000e+04, double 2.400000e+04, double 2.400000e+04, double 2.400000e+04>
%50 = fmul double %48, %.unpack1819
%51 = insertelement <8 x double> undef, double %48, i32 0
%res.i1653 = shufflevector <8 x double> %51, <8 x double> undef, <8 x i32> zeroinitializer
%52 = fmul <8 x double> %res.i1653, %36
%53 = call <8 x double> @llvm.fmuladd.v8f64(<8 x double> %res.i1654, <8 x double> %49, <8 x double> %52)
%.elt1898 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 10, i32 0
%.unpack1899 = load double, double* %.elt1898, align 8
%.unpack1901.unpack.elt = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 10, i32 1, i64 0, i64 0
%54 = bitcast double* %.unpack1901.unpack.elt to <8 x double>*
%55 = load <8 x double>, <8 x double>* %54, align 8
%56 = fmul double %.unpack1899, 1.650000e+04
%57 = fmul <8 x double> %55, <double 1.650000e+04, double 1.650000e+04, double 1.650000e+04, double 1.650000e+04, double 1.650000e+04, double 1.650000e+04, double 1.650000e+04, double 1.650000e+04>
%58 = fmul double %56, %.unpack1679
%59 = insertelement <8 x double> undef, double %56, i32 0
%res.i1651 = shufflevector <8 x double> %59, <8 x double> undef, <8 x i32> zeroinitializer
%60 = fmul <8 x double> %res.i1651, %10
%61 = call <8 x double> @llvm.fmuladd.v8f64(<8 x double> %res.i1656, <8 x double> %57, <8 x double> %60)
%62 = fmul double %.unpack1899, 9.000000e+03
%63 = fmul <8 x double> %55, <double 9.000000e+03, double 9.000000e+03, double 9.000000e+03, double 9.000000e+03, double 9.000000e+03, double 9.000000e+03, double 9.000000e+03, double 9.000000e+03>
%64 = fmul double %62, %.unpack
%65 = insertelement <8 x double> undef, double %62, i32 0
%res.i1649 = shufflevector <8 x double> %65, <8 x double> undef, <8 x i32> zeroinitializer
%66 = fmul <8 x double> %res.i1649, %6
%67 = insertelement <8 x double> undef, double %.unpack, i32 0
%res.i1648 = shufflevector <8 x double> %67, <8 x double> undef, <8 x i32> zeroinitializer
%68 = call <8 x double> @llvm.fmuladd.v8f64(<8 x double> %res.i1648, <8 x double> %63, <8 x double> %66)
%.elt1978 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 12, i32 0
%.unpack1979 = load double, double* %.elt1978, align 8
%.unpack1981.unpack.elt = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 12, i32 1, i64 0, i64 0
%69 = bitcast double* %.unpack1981.unpack.elt to <8 x double>*
%70 = load <8 x double>, <8 x double>* %69, align 8
%71 = fmul double %.unpack1979, 2.200000e-02
%72 = fmul <8 x double> %70, <double 2.200000e-02, double 2.200000e-02, double 2.200000e-02, double 2.200000e-02, double 2.200000e-02, double 2.200000e-02, double 2.200000e-02, double 2.200000e-02>
%.elt1998 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 9, i32 0
%.unpack1999 = load double, double* %.elt1998, align 8
%.unpack2001.unpack.elt = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 9, i32 1, i64 0, i64 0
%73 = bitcast double* %.unpack2001.unpack.elt to <8 x double>*
%74 = load <8 x double>, <8 x double>* %73, align 8
%75 = fmul double %.unpack1999, 1.200000e+04
%76 = fmul <8 x double> %74, <double 1.200000e+04, double 1.200000e+04, double 1.200000e+04, double 1.200000e+04, double 1.200000e+04, double 1.200000e+04, double 1.200000e+04, double 1.200000e+04>
%77 = fmul double %75, %.unpack1679
%78 = insertelement <8 x double> undef, double %75, i32 0
%res.i1647 = shufflevector <8 x double> %78, <8 x double> undef, <8 x i32> zeroinitializer
%79 = fmul <8 x double> %res.i1647, %10
%80 = call <8 x double> @llvm.fmuladd.v8f64(<8 x double> %res.i1656, <8 x double> %76, <8 x double> %79)
%.elt2038 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 13, i32 0
%.unpack2039 = load double, double* %.elt2038, align 8
%.unpack2041.unpack.elt = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 13, i32 1, i64 0, i64 0
%81 = bitcast double* %.unpack2041.unpack.elt to <8 x double>*
%82 = load <8 x double>, <8 x double>* %81, align 8
%83 = fmul double %.unpack2039, 1.880000e+00
%84 = fmul <8 x double> %82, <double 1.880000e+00, double 1.880000e+00, double 1.880000e+00, double 1.880000e+00, double 1.880000e+00, double 1.880000e+00, double 1.880000e+00, double 1.880000e+00>
%85 = fmul double %.unpack, 1.630000e+04
%86 = fmul <8 x double> %6, <double 1.630000e+04, double 1.630000e+04, double 1.630000e+04, double 1.630000e+04, double 1.630000e+04, double 1.630000e+04, double 1.630000e+04, double 1.630000e+04>
%87 = fmul double %85, %.unpack1819
%88 = insertelement <8 x double> undef, double %85, i32 0
%res.i1645 = shufflevector <8 x double> %88, <8 x double> undef, <8 x i32> zeroinitializer
%89 = fmul <8 x double> %res.i1645, %36
%90 = call <8 x double> @llvm.fmuladd.v8f64(<8 x double> %res.i1654, <8 x double> %86, <8 x double> %89)
%.elt2098 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 2, i32 0
%.unpack2099 = load double, double* %.elt2098, align 8
%.unpack2101.unpack.elt = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 2, i32 1, i64 0, i64 0
%91 = bitcast double* %.unpack2101.unpack.elt to <8 x double>*
%92 = load <8 x double>, <8 x double>* %91, align 8
%93 = fmul double %.unpack2099, 4.800000e+06
%94 = fmul <8 x double> %92, <double 4.800000e+06, double 4.800000e+06, double 4.800000e+06, double 4.800000e+06, double 4.800000e+06, double 4.800000e+06, double 4.800000e+06, double 4.800000e+06>
%95 = fmul double %.unpack1699, 3.500000e-04
%96 = fmul <8 x double> %12, <double 3.500000e-04, double 3.500000e-04, double 3.500000e-04, double 3.500000e-04, double 3.500000e-04, double 3.500000e-04, double 3.500000e-04, double 3.500000e-04>
%97 = fmul double %.unpack1699, 1.750000e-02
%98 = fmul <8 x double> %12, <double 1.750000e-02, double 1.750000e-02, double 1.750000e-02, double 1.750000e-02, double 1.750000e-02, double 1.750000e-02, double 1.750000e-02, double 1.750000e-02>
%.elt2158 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 15, i32 0
%.unpack2159 = load double, double* %.elt2158, align 8
%.unpack2161.unpack.elt = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 15, i32 1, i64 0, i64 0
%99 = bitcast double* %.unpack2161.unpack.elt to <8 x double>*
%100 = load <8 x double>, <8 x double>* %99, align 8
%101 = fmul double %.unpack2159, 1.000000e+08
%102 = fmul <8 x double> %100, <double 1.000000e+08, double 1.000000e+08, double 1.000000e+08, double 1.000000e+08, double 1.000000e+08, double 1.000000e+08, double 1.000000e+08, double 1.000000e+08>
%103 = fmul double %.unpack2159, 4.440000e+11
%104 = fmul <8 x double> %100, <double 4.440000e+11, double 4.440000e+11, double 4.440000e+11, double 4.440000e+11, double 4.440000e+11, double 4.440000e+11, double 4.440000e+11, double 4.440000e+11>
%.elt2198 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 16, i32 0
%.unpack2199 = load double, double* %.elt2198, align 8
%.unpack2201.unpack.elt = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 16, i32 1, i64 0, i64 0
%105 = bitcast double* %.unpack2201.unpack.elt to <8 x double>*
%106 = load <8 x double>, <8 x double>* %105, align 8
%107 = fmul double %.unpack2199, 1.240000e+03
%108 = fmul <8 x double> %106, <double 1.240000e+03, double 1.240000e+03, double 1.240000e+03, double 1.240000e+03, double 1.240000e+03, double 1.240000e+03, double 1.240000e+03, double 1.240000e+03>
%109 = fmul double %107, %.unpack1819
%110 = insertelement <8 x double> undef, double %107, i32 0
%res.i1643 = shufflevector <8 x double> %110, <8 x double> undef, <8 x i32> zeroinitializer
%111 = fmul <8 x double> %res.i1643, %36
%112 = call <8 x double> @llvm.fmuladd.v8f64(<8 x double> %res.i1654, <8 x double> %108, <8 x double> %111)
%.elt2238 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 18, i32 0
%.unpack2239 = load double, double* %.elt2238, align 8
%.unpack2241.unpack.elt = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 18, i32 1, i64 0, i64 0
%113 = bitcast double* %.unpack2241.unpack.elt to <8 x double>*
%114 = load <8 x double>, <8 x double>* %113, align 8
%115 = fmul double %.unpack2239, 2.100000e+00
%116 = fmul <8 x double> %114, <double 2.100000e+00, double 2.100000e+00, double 2.100000e+00, double 2.100000e+00, double 2.100000e+00, double 2.100000e+00, double 2.100000e+00, double 2.100000e+00>
%117 = fmul double %.unpack2239, 5.780000e+00
%118 = fmul <8 x double> %114, <double 5.780000e+00, double 5.780000e+00, double 5.780000e+00, double 5.780000e+00, double 5.780000e+00, double 5.780000e+00, double 5.780000e+00, double 5.780000e+00>
%119 = fmul double %.unpack, 4.740000e-02
%120 = fmul <8 x double> %6, <double 4.740000e-02, double 4.740000e-02, double 4.740000e-02, double 4.740000e-02, double 4.740000e-02, double 4.740000e-02, double 4.740000e-02, double 4.740000e-02>
%121 = fmul double %119, %.unpack1699
%122 = insertelement <8 x double> undef, double %119, i32 0
%res.i1641 = shufflevector <8 x double> %122, <8 x double> undef, <8 x i32> zeroinitializer
%123 = fmul <8 x double> %res.i1641, %12
%124 = call <8 x double> @llvm.fmuladd.v8f64(<8 x double> %res.i1658, <8 x double> %120, <8 x double> %123)
%125 = fmul double %.unpack2239, 1.780000e+03
%126 = fmul <8 x double> %114, <double 1.780000e+03, double 1.780000e+03, double 1.780000e+03, double 1.780000e+03, double 1.780000e+03, double 1.780000e+03, double 1.780000e+03, double 1.780000e+03>
%127 = fmul double %125, %.unpack
%128 = insertelement <8 x double> undef, double %125, i32 0
%res.i1639 = shufflevector <8 x double> %128, <8 x double> undef, <8 x i32> zeroinitializer
%129 = fmul <8 x double> %res.i1639, %6
%130 = call <8 x double> @llvm.fmuladd.v8f64(<8 x double> %res.i1648, <8 x double> %126, <8 x double> %129)
%.elt2358 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 19, i32 0
%.unpack2359 = load double, double* %.elt2358, align 8
%.unpack2361.unpack.elt = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 19, i32 1, i64 0, i64 0
%131 = bitcast double* %.unpack2361.unpack.elt to <8 x double>*
%132 = load <8 x double>, <8 x double>* %131, align 8
%133 = fmul double %.unpack2359, 3.120000e+00
%134 = fmul <8 x double> %132, <double 3.120000e+00, double 3.120000e+00, double 3.120000e+00, double 3.120000e+00, double 3.120000e+00, double 3.120000e+00, double 3.120000e+00, double 3.120000e+00>
%135 = fneg double %7
%136 = fneg <8 x double> %8
%137 = fsub double %135, %64
%138 = fsub <8 x double> %136, %68
%139 = fsub double %137, %87
%140 = fsub <8 x double> %138, %90
%141 = fsub double %139, %121
%142 = fsub <8 x double> %140, %124
%143 = fsub double %141, %127
%144 = fsub <8 x double> %142, %130
%145 = fadd double %15, %143
%146 = fadd <8 x double> %19, %144
%147 = fadd double %24, %145
%148 = fadd <8 x double> %28, %146
%149 = fadd double %58, %147
%150 = fadd <8 x double> %61, %148
%151 = fadd double %71, %149
%152 = fadd <8 x double> %72, %150
%153 = fadd double %77, %151
%154 = fadd <8 x double> %80, %152
%155 = fadd double %117, %153
%156 = fadd <8 x double> %118, %154
%157 = fadd double %155, %133
%158 = fadd <8 x double> %156, %134
%159 = bitcast {}* %0 to { double, [1 x [8 x double]] }**
%160 = load { double, [1 x [8 x double]] }*, { double, [1 x [8 x double]] }** %159, align 8
%.repack = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %160, i64 0, i32 0
store double %157, double* %.repack, align 8
%161 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %160, i64 0, i32 1, i64 0
%162 = bitcast [8 x double]* %161 to <8 x double>*
store <8 x double> %158, <8 x double>* %162, align 8
%163 = fneg double %15
%164 = fneg <8 x double> %19
%165 = fsub double %163, %24
%166 = fsub <8 x double> %164, %28
%167 = fsub double %165, %58
%168 = fsub <8 x double> %166, %61
%169 = fsub double %167, %77
%170 = fsub <8 x double> %168, %80
%171 = fadd double %7, %169
%172 = fadd <8 x double> %8, %170
%173 = fadd double %171, %115
%174 = fadd <8 x double> %172, %116
%.repack2380 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %160, i64 1, i32 0
store double %173, double* %.repack2380, align 8
%175 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %160, i64 1, i32 1, i64 0
%176 = bitcast [8 x double]* %175 to <8 x double>*
store <8 x double> %174, <8 x double>* %176, align 8
%177 = fsub double %7, %93
%178 = fsub <8 x double> %8, %94
%179 = fadd double %177, %97
%180 = fadd <8 x double> %178, %98
%181 = fadd double %179, %103
%182 = fadd <8 x double> %180, %104
%183 = fadd double %181, %117
%184 = fadd <8 x double> %182, %118
%.repack2383 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %160, i64 2, i32 0
store double %183, double* %.repack2383, align 8
%185 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %160, i64 2, i32 1, i64 0
%186 = bitcast [8 x double]* %185 to <8 x double>*
store <8 x double> %184, <8 x double>* %186, align 8
%187 = fsub double %163, %95
%188 = fsub <8 x double> %164, %96
%189 = fsub double %187, %97
%190 = fsub <8 x double> %188, %98
%191 = fsub double %189, %121
%192 = fsub <8 x double> %190, %124
%193 = fadd double %93, %191
%194 = fadd <8 x double> %94, %192
%.repack2386 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %160, i64 3, i32 0
store double %193, double* %.repack2386, align 8
%195 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %160, i64 3, i32 1, i64 0
%196 = bitcast [8 x double]* %195 to <8 x double>*
store <8 x double> %194, <8 x double>* %196, align 8
%197 = fsub double %31, %24
%198 = fsub <8 x double> %32, %28
%199 = fadd double %31, %197
%200 = fadd <8 x double> %32, %198
%201 = fadd double %199, %39
%202 = fadd <8 x double> %200, %43
%203 = fadd double %201, %46
%204 = fadd <8 x double> %202, %47
%205 = fadd double %203, %83
%206 = fadd <8 x double> %204, %84
%207 = fadd double %205, %109
%208 = fadd <8 x double> %206, %112
%.repack2389 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %160, i64 4, i32 0
store double %207, double* %.repack2389, align 8
%209 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %160, i64 4, i32 1, i64 0
%210 = bitcast [8 x double]* %209 to <8 x double>*
store <8 x double> %208, <8 x double>* %210, align 8
%211 = fneg double %39
%212 = fneg <8 x double> %43
%213 = fsub double %211, %50
%214 = fsub <8 x double> %212, %53
%215 = fsub double %213, %87
%216 = fsub <8 x double> %214, %90
%217 = fsub double %215, %109
%218 = fsub <8 x double> %216, %112
%219 = fadd double %24, %217
%220 = fadd <8 x double> %28, %218
%221 = fadd double %101, %219
%222 = fadd <8 x double> %102, %220
%223 = fadd double %101, %221
%224 = fadd <8 x double> %102, %222
%.repack2392 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %160, i64 5, i32 0
store double %223, double* %.repack2392, align 8
%225 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %160, i64 5, i32 1, i64 0
%226 = bitcast [8 x double]* %225 to <8 x double>*
store <8 x double> %224, <8 x double>* %226, align 8
%227 = fneg double %31
%228 = fneg <8 x double> %32
%229 = fsub double %227, %33
%230 = fsub <8 x double> %228, %34
%231 = fsub double %229, %39
%232 = fsub <8 x double> %230, %43
%233 = fadd double %231, %83
%234 = fadd <8 x double> %232, %84
%.repack2395 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %160, i64 6, i32 0
store double %233, double* %.repack2395, align 8
%235 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %160, i64 6, i32 1, i64 0
%236 = bitcast [8 x double]* %235 to <8 x double>*
store <8 x double> %234, <8 x double>* %236, align 8
%237 = fadd double %31, %33
%238 = fadd <8 x double> %32, %34
%239 = fadd double %237, %39
%240 = fadd <8 x double> %238, %43
%241 = fadd double %239, %46
%242 = fadd <8 x double> %240, %47
%243 = load { double, [1 x [8 x double]] }*, { double, [1 x [8 x double]] }** %159, align 8
%.repack2398 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %243, i64 7, i32 0
store double %241, double* %.repack2398, align 8
%244 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %243, i64 7, i32 1, i64 0
%245 = bitcast [8 x double]* %244 to <8 x double>*
store <8 x double> %242, <8 x double>* %245, align 8
%246 = fneg double %46
%247 = fneg <8 x double> %47
%248 = fsub double %246, %50
%249 = fsub <8 x double> %247, %53
%.repack2401 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %243, i64 8, i32 0
store double %248, double* %.repack2401, align 8
%250 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %243, i64 8, i32 1, i64 0
%251 = bitcast [8 x double]* %250 to <8 x double>*
store <8 x double> %249, <8 x double>* %251, align 8
%252 = fsub double %46, %77
%253 = fsub <8 x double> %47, %80
%254 = fadd double %58, %252
%255 = fadd <8 x double> %61, %253
%.repack2404 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %243, i64 9, i32 0
store double %254, double* %.repack2404, align 8
%256 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %243, i64 9, i32 1, i64 0
%257 = bitcast [8 x double]* %256 to <8 x double>*
store <8 x double> %255, <8 x double>* %257, align 8
%258 = fneg double %58
%259 = fneg <8 x double> %61
%260 = fsub double %258, %64
%261 = fsub <8 x double> %259, %68
%262 = fadd double %50, %260
%263 = fadd <8 x double> %53, %261
%264 = fadd double %262, %71
%265 = fadd <8 x double> %263, %72
%.repack2407 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %243, i64 10, i32 0
store double %264, double* %.repack2407, align 8
%266 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %243, i64 10, i32 1, i64 0
%267 = bitcast [8 x double]* %266 to <8 x double>*
store <8 x double> %265, <8 x double>* %267, align 8
%.repack2410 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %243, i64 11, i32 0
store double %58, double* %.repack2410, align 8
%268 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %243, i64 11, i32 1, i64 0
%269 = bitcast [8 x double]* %268 to <8 x double>*
store <8 x double> %61, <8 x double>* %269, align 8
%270 = fsub double %64, %71
%271 = fsub <8 x double> %68, %72
%.repack2413 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %243, i64 12, i32 0
store double %270, double* %.repack2413, align 8
%272 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %243, i64 12, i32 1, i64 0
%273 = bitcast [8 x double]* %272 to <8 x double>*
store <8 x double> %271, <8 x double>* %273, align 8
%274 = fsub double %77, %83
%275 = fsub <8 x double> %80, %84
%.repack2416 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %243, i64 13, i32 0
store double %274, double* %.repack2416, align 8
%276 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %243, i64 13, i32 1, i64 0
%277 = bitcast [8 x double]* %276 to <8 x double>*
store <8 x double> %275, <8 x double>* %277, align 8
%.repack2419 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %243, i64 14, i32 0
store double %87, double* %.repack2419, align 8
%278 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %243, i64 14, i32 1, i64 0
%279 = bitcast [8 x double]* %278 to <8 x double>*
store <8 x double> %90, <8 x double>* %279, align 8
%280 = fneg double %101
%281 = fneg <8 x double> %102
%282 = fsub double %280, %103
%283 = fsub <8 x double> %281, %104
%284 = fadd double %95, %282
%285 = fadd <8 x double> %96, %283
%.repack2422 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %243, i64 15, i32 0
store double %284, double* %.repack2422, align 8
%286 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %243, i64 15, i32 1, i64 0
%287 = bitcast [8 x double]* %286 to <8 x double>*
store <8 x double> %285, <8 x double>* %287, align 8
%288 = fneg double %109
%289 = fneg <8 x double> %112
%.repack2425 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %243, i64 16, i32 0
store double %288, double* %.repack2425, align 8
%290 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %243, i64 16, i32 1, i64 0
%291 = bitcast [8 x double]* %290 to <8 x double>*
store <8 x double> %289, <8 x double>* %291, align 8
%.repack2428 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %243, i64 17, i32 0
store double %109, double* %.repack2428, align 8
%292 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %243, i64 17, i32 1, i64 0
%293 = bitcast [8 x double]* %292 to <8 x double>*
store <8 x double> %112, <8 x double>* %293, align 8
%294 = fneg double %115
%295 = fneg <8 x double> %116
%296 = fsub double %294, %117
%297 = fsub <8 x double> %295, %118
%298 = fsub double %296, %127
%299 = fsub <8 x double> %297, %130
%300 = fadd double %121, %298
%301 = fadd <8 x double> %124, %299
%302 = fadd double %300, %133
%303 = fadd <8 x double> %301, %134
%.repack2431 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %243, i64 18, i32 0
store double %302, double* %.repack2431, align 8
%304 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %243, i64 18, i32 1, i64 0
%305 = bitcast [8 x double]* %304 to <8 x double>*
store <8 x double> %303, <8 x double>* %305, align 8
%306 = fsub double %127, %133
%307 = fsub <8 x double> %130, %134
%308 = load { double, [1 x [8 x double]] }*, { double, [1 x [8 x double]] }** %159, align 8
%.repack2434 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %308, i64 19, i32 0
store double %306, double* %.repack2434, align 8
%309 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %308, i64 19, i32 1, i64 0
%310 = bitcast [8 x double]* %309 to <8 x double>*
store <8 x double> %307, <8 x double>* %310, align 8
ret void
} This PRdefine void @"julia_rhs!_2397"({}* nonnull align 16 dereferenceable(40) %0, {}* nonnull align 16 dereferenceable(40) %1, double %2) {
top:
%3 = bitcast {}* %1 to { double, [1 x [8 x double]] }**
%4 = load { double, [1 x [8 x double]] }*, { double, [1 x [8 x double]] }** %3, align 8
%.elt = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 0, i32 0
%.unpack = load double, double* %.elt, align 8
%.unpack1798.unpack.elt = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 0, i32 1, i64 0, i64 0
%5 = bitcast double* %.unpack1798.unpack.elt to <8 x double>*
%6 = load <8 x double>, <8 x double>* %5, align 8
%7 = fmul double %.unpack, 3.500000e-01
%res.i = fmul nsz contract <8 x double> %6, <double 3.500000e-01, double 3.500000e-01, double 3.500000e-01, double 3.500000e-01, double 3.500000e-01, double 3.500000e-01, double 3.500000e-01, double 3.500000e-01>
%.elt1815 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 1, i32 0
%.unpack1816 = load double, double* %.elt1815, align 8
%.unpack1818.unpack.elt = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 1, i32 1, i64 0, i64 0
%8 = bitcast double* %.unpack1818.unpack.elt to <8 x double>*
%9 = load <8 x double>, <8 x double>* %8, align 8
%.elt1835 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 3, i32 0
%.unpack1836 = load double, double* %.elt1835, align 8
%.unpack1838.unpack.elt = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 3, i32 1, i64 0, i64 0
%10 = bitcast double* %.unpack1838.unpack.elt to <8 x double>*
%11 = load <8 x double>, <8 x double>* %10, align 8
%12 = fmul double %.unpack1816, 2.660000e+01
%res.i1796 = fmul nsz contract <8 x double> %9, <double 2.660000e+01, double 2.660000e+01, double 2.660000e+01, double 2.660000e+01, double 2.660000e+01, double 2.660000e+01, double 2.660000e+01, double 2.660000e+01>
%13 = fmul double %12, %.unpack1836
%el1.i1790 = insertelement <8 x double> undef, double %.unpack1836, i32 0
%afactor.i1791 = shufflevector <8 x double> %el1.i1790, <8 x double> undef, <8 x i32> zeroinitializer
%el2.i1792 = insertelement <8 x double> undef, double %12, i32 0
%bfactor.i1793 = shufflevector <8 x double> %el2.i1792, <8 x double> undef, <8 x i32> zeroinitializer
%tmp.i1794 = fmul nsz contract <8 x double> %bfactor.i1793, %11
%res.i1795 = call nsz contract <8 x double> @llvm.fmuladd.v8f64(<8 x double> %res.i1796, <8 x double> %afactor.i1791, <8 x double> %tmp.i1794)
%.elt1855 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 4, i32 0
%.unpack1856 = load double, double* %.elt1855, align 8
%.unpack1858.unpack.elt = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 4, i32 1, i64 0, i64 0
%14 = bitcast double* %.unpack1858.unpack.elt to <8 x double>*
%15 = load <8 x double>, <8 x double>* %14, align 8
%16 = fmul double %.unpack1856, 1.230000e+04
%res.i1789 = fmul nsz contract <8 x double> %15, <double 1.230000e+04, double 1.230000e+04, double 1.230000e+04, double 1.230000e+04, double 1.230000e+04, double 1.230000e+04, double 1.230000e+04, double 1.230000e+04>
%17 = fmul double %16, %.unpack1816
%el1.i1783 = insertelement <8 x double> undef, double %.unpack1816, i32 0
%afactor.i1784 = shufflevector <8 x double> %el1.i1783, <8 x double> undef, <8 x i32> zeroinitializer
%el2.i1785 = insertelement <8 x double> undef, double %16, i32 0
%bfactor.i1786 = shufflevector <8 x double> %el2.i1785, <8 x double> undef, <8 x i32> zeroinitializer
%tmp.i1787 = fmul nsz contract <8 x double> %bfactor.i1786, %9
%res.i1788 = call nsz contract <8 x double> @llvm.fmuladd.v8f64(<8 x double> %res.i1789, <8 x double> %afactor.i1784, <8 x double> %tmp.i1787)
%.elt1895 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 6, i32 0
%.unpack1896 = load double, double* %.elt1895, align 8
%.unpack1898.unpack.elt = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 6, i32 1, i64 0, i64 0
%18 = bitcast double* %.unpack1898.unpack.elt to <8 x double>*
%19 = load <8 x double>, <8 x double>* %18, align 8
%20 = fmul double %.unpack1896, 0x3F4C2E33EFF19503
%res.i1782 = fmul nsz contract <8 x double> %19, <double 0x3F4C2E33EFF19503, double 0x3F4C2E33EFF19503, double 0x3F4C2E33EFF19503, double 0x3F4C2E33EFF19503, double 0x3F4C2E33EFF19503, double 0x3F4C2E33EFF19503, double 0x3F4C2E33EFF19503, double 0x3F4C2E33EFF19503>
%21 = fmul double %.unpack1896, 0x3F4ADEA897635E74
%res.i1781 = fmul nsz contract <8 x double> %19, <double 0x3F4ADEA897635E74, double 0x3F4ADEA897635E74, double 0x3F4ADEA897635E74, double 0x3F4ADEA897635E74, double 0x3F4ADEA897635E74, double 0x3F4ADEA897635E74, double 0x3F4ADEA897635E74, double 0x3F4ADEA897635E74>
%.elt1955 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 5, i32 0
%.unpack1956 = load double, double* %.elt1955, align 8
%.unpack1958.unpack.elt = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 5, i32 1, i64 0, i64 0
%22 = bitcast double* %.unpack1958.unpack.elt to <8 x double>*
%23 = load <8 x double>, <8 x double>* %22, align 8
%24 = fmul double %.unpack1896, 1.500000e+04
%res.i1780 = fmul nsz contract <8 x double> %19, <double 1.500000e+04, double 1.500000e+04, double 1.500000e+04, double 1.500000e+04, double 1.500000e+04, double 1.500000e+04, double 1.500000e+04, double 1.500000e+04>
%25 = fmul double %24, %.unpack1956
%el1.i1774 = insertelement <8 x double> undef, double %.unpack1956, i32 0
%afactor.i1775 = shufflevector <8 x double> %el1.i1774, <8 x double> undef, <8 x i32> zeroinitializer
%el2.i1776 = insertelement <8 x double> undef, double %24, i32 0
%bfactor.i1777 = shufflevector <8 x double> %el2.i1776, <8 x double> undef, <8 x i32> zeroinitializer
%tmp.i1778 = fmul nsz contract <8 x double> %bfactor.i1777, %23
%res.i1779 = call nsz contract <8 x double> @llvm.fmuladd.v8f64(<8 x double> %res.i1780, <8 x double> %afactor.i1775, <8 x double> %tmp.i1778)
%.elt1975 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 8, i32 0
%.unpack1976 = load double, double* %.elt1975, align 8
%.unpack1978.unpack.elt = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 8, i32 1, i64 0, i64 0
%26 = bitcast double* %.unpack1978.unpack.elt to <8 x double>*
%27 = load <8 x double>, <8 x double>* %26, align 8
%28 = fmul double %.unpack1976, 1.300000e-04
%res.i1773 = fmul nsz contract <8 x double> %27, <double 1.300000e-04, double 1.300000e-04, double 1.300000e-04, double 1.300000e-04, double 1.300000e-04, double 1.300000e-04, double 1.300000e-04, double 1.300000e-04>
%29 = fmul double %.unpack1976, 2.400000e+04
%res.i1772 = fmul nsz contract <8 x double> %27, <double 2.400000e+04, double 2.400000e+04, double 2.400000e+04, double 2.400000e+04, double 2.400000e+04, double 2.400000e+04, double 2.400000e+04, double 2.400000e+04>
%30 = fmul double %29, %.unpack1956
%el2.i1768 = insertelement <8 x double> undef, double %29, i32 0
%bfactor.i1769 = shufflevector <8 x double> %el2.i1768, <8 x double> undef, <8 x i32> zeroinitializer
%tmp.i1770 = fmul nsz contract <8 x double> %bfactor.i1769, %23
%res.i1771 = call nsz contract <8 x double> @llvm.fmuladd.v8f64(<8 x double> %res.i1772, <8 x double> %afactor.i1775, <8 x double> %tmp.i1770)
%.elt2035 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 10, i32 0
%.unpack2036 = load double, double* %.elt2035, align 8
%.unpack2038.unpack.elt = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 10, i32 1, i64 0, i64 0
%31 = bitcast double* %.unpack2038.unpack.elt to <8 x double>*
%32 = load <8 x double>, <8 x double>* %31, align 8
%33 = fmul double %.unpack2036, 1.650000e+04
%res.i1765 = fmul nsz contract <8 x double> %32, <double 1.650000e+04, double 1.650000e+04, double 1.650000e+04, double 1.650000e+04, double 1.650000e+04, double 1.650000e+04, double 1.650000e+04, double 1.650000e+04>
%34 = fmul double %33, %.unpack1816
%el2.i1761 = insertelement <8 x double> undef, double %33, i32 0
%bfactor.i1762 = shufflevector <8 x double> %el2.i1761, <8 x double> undef, <8 x i32> zeroinitializer
%tmp.i1763 = fmul nsz contract <8 x double> %bfactor.i1762, %9
%res.i1764 = call nsz contract <8 x double> @llvm.fmuladd.v8f64(<8 x double> %res.i1765, <8 x double> %afactor.i1784, <8 x double> %tmp.i1763)
%35 = fmul double %.unpack2036, 9.000000e+03
%res.i1758 = fmul nsz contract <8 x double> %32, <double 9.000000e+03, double 9.000000e+03, double 9.000000e+03, double 9.000000e+03, double 9.000000e+03, double 9.000000e+03, double 9.000000e+03, double 9.000000e+03>
%36 = fmul double %35, %.unpack
%el1.i1752 = insertelement <8 x double> undef, double %.unpack, i32 0
%afactor.i1753 = shufflevector <8 x double> %el1.i1752, <8 x double> undef, <8 x i32> zeroinitializer
%el2.i1754 = insertelement <8 x double> undef, double %35, i32 0
%bfactor.i1755 = shufflevector <8 x double> %el2.i1754, <8 x double> undef, <8 x i32> zeroinitializer
%tmp.i1756 = fmul nsz contract <8 x double> %bfactor.i1755, %6
%res.i1757 = call nsz contract <8 x double> @llvm.fmuladd.v8f64(<8 x double> %res.i1758, <8 x double> %afactor.i1753, <8 x double> %tmp.i1756)
%.elt2115 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 12, i32 0
%.unpack2116 = load double, double* %.elt2115, align 8
%.unpack2118.unpack.elt = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 12, i32 1, i64 0, i64 0
%37 = bitcast double* %.unpack2118.unpack.elt to <8 x double>*
%38 = load <8 x double>, <8 x double>* %37, align 8
%39 = fmul double %.unpack2116, 2.200000e-02
%res.i1751 = fmul nsz contract <8 x double> %38, <double 2.200000e-02, double 2.200000e-02, double 2.200000e-02, double 2.200000e-02, double 2.200000e-02, double 2.200000e-02, double 2.200000e-02, double 2.200000e-02>
%.elt2135 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 9, i32 0
%.unpack2136 = load double, double* %.elt2135, align 8
%.unpack2138.unpack.elt = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 9, i32 1, i64 0, i64 0
%40 = bitcast double* %.unpack2138.unpack.elt to <8 x double>*
%41 = load <8 x double>, <8 x double>* %40, align 8
%42 = fmul double %.unpack2136, 1.200000e+04
%res.i1750 = fmul nsz contract <8 x double> %41, <double 1.200000e+04, double 1.200000e+04, double 1.200000e+04, double 1.200000e+04, double 1.200000e+04, double 1.200000e+04, double 1.200000e+04, double 1.200000e+04>
%43 = fmul double %42, %.unpack1816
%el2.i1746 = insertelement <8 x double> undef, double %42, i32 0
%bfactor.i1747 = shufflevector <8 x double> %el2.i1746, <8 x double> undef, <8 x i32> zeroinitializer
%tmp.i1748 = fmul nsz contract <8 x double> %bfactor.i1747, %9
%res.i1749 = call nsz contract <8 x double> @llvm.fmuladd.v8f64(<8 x double> %res.i1750, <8 x double> %afactor.i1784, <8 x double> %tmp.i1748)
%.elt2175 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 13, i32 0
%.unpack2176 = load double, double* %.elt2175, align 8
%.unpack2178.unpack.elt = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 13, i32 1, i64 0, i64 0
%44 = bitcast double* %.unpack2178.unpack.elt to <8 x double>*
%45 = load <8 x double>, <8 x double>* %44, align 8
%46 = fmul double %.unpack2176, 1.880000e+00
%res.i1743 = fmul nsz contract <8 x double> %45, <double 1.880000e+00, double 1.880000e+00, double 1.880000e+00, double 1.880000e+00, double 1.880000e+00, double 1.880000e+00, double 1.880000e+00, double 1.880000e+00>
%47 = fmul double %.unpack, 1.630000e+04
%res.i1742 = fmul nsz contract <8 x double> %6, <double 1.630000e+04, double 1.630000e+04, double 1.630000e+04, double 1.630000e+04, double 1.630000e+04, double 1.630000e+04, double 1.630000e+04, double 1.630000e+04>
%48 = fmul double %47, %.unpack1956
%el2.i1738 = insertelement <8 x double> undef, double %47, i32 0
%bfactor.i1739 = shufflevector <8 x double> %el2.i1738, <8 x double> undef, <8 x i32> zeroinitializer
%tmp.i1740 = fmul nsz contract <8 x double> %bfactor.i1739, %23
%res.i1741 = call nsz contract <8 x double> @llvm.fmuladd.v8f64(<8 x double> %res.i1742, <8 x double> %afactor.i1775, <8 x double> %tmp.i1740)
%.elt2235 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 2, i32 0
%.unpack2236 = load double, double* %.elt2235, align 8
%.unpack2238.unpack.elt = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 2, i32 1, i64 0, i64 0
%49 = bitcast double* %.unpack2238.unpack.elt to <8 x double>*
%50 = load <8 x double>, <8 x double>* %49, align 8
%51 = fmul double %.unpack2236, 4.800000e+06
%res.i1735 = fmul nsz contract <8 x double> %50, <double 4.800000e+06, double 4.800000e+06, double 4.800000e+06, double 4.800000e+06, double 4.800000e+06, double 4.800000e+06, double 4.800000e+06, double 4.800000e+06>
%52 = fmul double %.unpack1836, 3.500000e-04
%res.i1734 = fmul nsz contract <8 x double> %11, <double 3.500000e-04, double 3.500000e-04, double 3.500000e-04, double 3.500000e-04, double 3.500000e-04, double 3.500000e-04, double 3.500000e-04, double 3.500000e-04>
%53 = fmul double %.unpack1836, 1.750000e-02
%res.i1733 = fmul nsz contract <8 x double> %11, <double 1.750000e-02, double 1.750000e-02, double 1.750000e-02, double 1.750000e-02, double 1.750000e-02, double 1.750000e-02, double 1.750000e-02, double 1.750000e-02>
%.elt2295 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 15, i32 0
%.unpack2296 = load double, double* %.elt2295, align 8
%.unpack2298.unpack.elt = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 15, i32 1, i64 0, i64 0
%54 = bitcast double* %.unpack2298.unpack.elt to <8 x double>*
%55 = load <8 x double>, <8 x double>* %54, align 8
%56 = fmul double %.unpack2296, 1.000000e+08
%res.i1732 = fmul nsz contract <8 x double> %55, <double 1.000000e+08, double 1.000000e+08, double 1.000000e+08, double 1.000000e+08, double 1.000000e+08, double 1.000000e+08, double 1.000000e+08, double 1.000000e+08>
%57 = fmul double %.unpack2296, 4.440000e+11
%res.i1731 = fmul nsz contract <8 x double> %55, <double 4.440000e+11, double 4.440000e+11, double 4.440000e+11, double 4.440000e+11, double 4.440000e+11, double 4.440000e+11, double 4.440000e+11, double 4.440000e+11>
%.elt2335 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 16, i32 0
%.unpack2336 = load double, double* %.elt2335, align 8
%.unpack2338.unpack.elt = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 16, i32 1, i64 0, i64 0
%58 = bitcast double* %.unpack2338.unpack.elt to <8 x double>*
%59 = load <8 x double>, <8 x double>* %58, align 8
%60 = fmul double %.unpack2336, 1.240000e+03
%res.i1730 = fmul nsz contract <8 x double> %59, <double 1.240000e+03, double 1.240000e+03, double 1.240000e+03, double 1.240000e+03, double 1.240000e+03, double 1.240000e+03, double 1.240000e+03, double 1.240000e+03>
%61 = fmul double %60, %.unpack1956
%el2.i1726 = insertelement <8 x double> undef, double %60, i32 0
%bfactor.i1727 = shufflevector <8 x double> %el2.i1726, <8 x double> undef, <8 x i32> zeroinitializer
%tmp.i1728 = fmul nsz contract <8 x double> %bfactor.i1727, %23
%res.i1729 = call nsz contract <8 x double> @llvm.fmuladd.v8f64(<8 x double> %res.i1730, <8 x double> %afactor.i1775, <8 x double> %tmp.i1728)
%.elt2375 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 18, i32 0
%.unpack2376 = load double, double* %.elt2375, align 8
%.unpack2378.unpack.elt = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 18, i32 1, i64 0, i64 0
%62 = bitcast double* %.unpack2378.unpack.elt to <8 x double>*
%63 = load <8 x double>, <8 x double>* %62, align 8
%64 = fmul double %.unpack2376, 2.100000e+00
%res.i1723 = fmul nsz contract <8 x double> %63, <double 2.100000e+00, double 2.100000e+00, double 2.100000e+00, double 2.100000e+00, double 2.100000e+00, double 2.100000e+00, double 2.100000e+00, double 2.100000e+00>
%65 = fmul double %.unpack2376, 5.780000e+00
%res.i1722 = fmul nsz contract <8 x double> %63, <double 5.780000e+00, double 5.780000e+00, double 5.780000e+00, double 5.780000e+00, double 5.780000e+00, double 5.780000e+00, double 5.780000e+00, double 5.780000e+00>
%66 = fmul double %.unpack, 4.740000e-02
%res.i1721 = fmul nsz contract <8 x double> %6, <double 4.740000e-02, double 4.740000e-02, double 4.740000e-02, double 4.740000e-02, double 4.740000e-02, double 4.740000e-02, double 4.740000e-02, double 4.740000e-02>
%67 = fmul double %66, %.unpack1836
%el2.i1717 = insertelement <8 x double> undef, double %66, i32 0
%bfactor.i1718 = shufflevector <8 x double> %el2.i1717, <8 x double> undef, <8 x i32> zeroinitializer
%tmp.i1719 = fmul nsz contract <8 x double> %bfactor.i1718, %11
%res.i1720 = call nsz contract <8 x double> @llvm.fmuladd.v8f64(<8 x double> %res.i1721, <8 x double> %afactor.i1791, <8 x double> %tmp.i1719)
%68 = fmul double %.unpack2376, 1.780000e+03
%res.i1714 = fmul nsz contract <8 x double> %63, <double 1.780000e+03, double 1.780000e+03, double 1.780000e+03, double 1.780000e+03, double 1.780000e+03, double 1.780000e+03, double 1.780000e+03, double 1.780000e+03>
%69 = fmul double %68, %.unpack
%el2.i = insertelement <8 x double> undef, double %68, i32 0
%bfactor.i = shufflevector <8 x double> %el2.i, <8 x double> undef, <8 x i32> zeroinitializer
%tmp.i = fmul nsz contract <8 x double> %bfactor.i, %6
%res.i1713 = call nsz contract <8 x double> @llvm.fmuladd.v8f64(<8 x double> %res.i1714, <8 x double> %afactor.i1753, <8 x double> %tmp.i)
%.elt2495 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 19, i32 0
%.unpack2496 = load double, double* %.elt2495, align 8
%.unpack2498.unpack.elt = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %4, i64 19, i32 1, i64 0, i64 0
%70 = bitcast double* %.unpack2498.unpack.elt to <8 x double>*
%71 = load <8 x double>, <8 x double>* %70, align 8
%72 = fmul double %.unpack2496, 3.120000e+00
%res.i1712 = fmul nsz contract <8 x double> %71, <double 3.120000e+00, double 3.120000e+00, double 3.120000e+00, double 3.120000e+00, double 3.120000e+00, double 3.120000e+00, double 3.120000e+00, double 3.120000e+00>
%73 = fneg double %7
%74 = fsub double %73, %36
%75 = fadd nsz contract <8 x double> %res.i, %res.i1757
%76 = fsub double %74, %48
%77 = fadd nsz contract <8 x double> %75, %res.i1741
%78 = fsub double %76, %67
%79 = fadd nsz contract <8 x double> %77, %res.i1720
%80 = fsub double %78, %69
%81 = fadd nsz contract <8 x double> %79, %res.i1713
%82 = fadd double %13, %80
%res.i1706 = fsub nsz contract <8 x double> %res.i1795, %81
%83 = fadd double %17, %82
%res.i1705 = fadd nsz contract <8 x double> %res.i1788, %res.i1706
%84 = fadd double %34, %83
%res.i1704 = fadd nsz contract <8 x double> %res.i1764, %res.i1705
%85 = fadd double %39, %84
%res.i1703 = fadd nsz contract <8 x double> %res.i1751, %res.i1704
%86 = fadd double %43, %85
%res.i1702 = fadd nsz contract <8 x double> %res.i1749, %res.i1703
%87 = fadd double %65, %86
%res.i1701 = fadd nsz contract <8 x double> %res.i1722, %res.i1702
%88 = fadd double %87, %72
%res.i1700 = fadd nsz contract <8 x double> %res.i1701, %res.i1712
%89 = bitcast {}* %0 to { double, [1 x [8 x double]] }**
%90 = load { double, [1 x [8 x double]] }*, { double, [1 x [8 x double]] }** %89, align 8
%.repack = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %90, i64 0, i32 0
store double %88, double* %.repack, align 8
%91 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %90, i64 0, i32 1, i64 0
%92 = bitcast [8 x double]* %91 to <8 x double>*
store <8 x double> %res.i1700, <8 x double>* %92, align 8
%93 = fneg double %13
%94 = fsub double %93, %17
%95 = fadd nsz contract <8 x double> %res.i1795, %res.i1788
%96 = fsub double %94, %34
%97 = fadd nsz contract <8 x double> %95, %res.i1764
%98 = fsub double %96, %43
%99 = fadd nsz contract <8 x double> %97, %res.i1749
%100 = fadd double %7, %98
%res.i1695 = fsub nsz contract <8 x double> %res.i, %99
%101 = fadd double %100, %64
%res.i1694 = fadd nsz contract <8 x double> %res.i1695, %res.i1723
%.repack2517 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %90, i64 1, i32 0
store double %101, double* %.repack2517, align 8
%102 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %90, i64 1, i32 1, i64 0
%103 = bitcast [8 x double]* %102 to <8 x double>*
store <8 x double> %res.i1694, <8 x double>* %103, align 8
%104 = fsub double %7, %51
%res.i1692 = fsub nsz contract <8 x double> %res.i, %res.i1735
%105 = fadd double %104, %53
%res.i1691 = fadd nsz contract <8 x double> %res.i1692, %res.i1733
%106 = fadd double %105, %57
%res.i1690 = fadd nsz contract <8 x double> %res.i1691, %res.i1731
%107 = fadd double %106, %65
%res.i1689 = fadd nsz contract <8 x double> %res.i1690, %res.i1722
%.repack2520 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %90, i64 2, i32 0
store double %107, double* %.repack2520, align 8
%108 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %90, i64 2, i32 1, i64 0
%109 = bitcast [8 x double]* %108 to <8 x double>*
store <8 x double> %res.i1689, <8 x double>* %109, align 8
%110 = fsub double %93, %52
%111 = fadd nsz contract <8 x double> %res.i1795, %res.i1734
%112 = fsub double %110, %53
%113 = fadd nsz contract <8 x double> %111, %res.i1733
%114 = fsub double %112, %67
%115 = fadd nsz contract <8 x double> %113, %res.i1720
%116 = fadd double %51, %114
%res.i1684 = fsub nsz contract <8 x double> %res.i1735, %115
%.repack2523 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %90, i64 3, i32 0
store double %116, double* %.repack2523, align 8
%117 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %90, i64 3, i32 1, i64 0
%118 = bitcast [8 x double]* %117 to <8 x double>*
store <8 x double> %res.i1684, <8 x double>* %118, align 8
%119 = fsub double %20, %17
%res.i1682 = fsub nsz contract <8 x double> %res.i1782, %res.i1788
%120 = fadd double %20, %119
%res.i1681 = fadd nsz contract <8 x double> %res.i1782, %res.i1682
%121 = fadd double %120, %25
%res.i1680 = fadd nsz contract <8 x double> %res.i1681, %res.i1779
%122 = fadd double %121, %28
%res.i1679 = fadd nsz contract <8 x double> %res.i1680, %res.i1773
%123 = fadd double %122, %46
%res.i1678 = fadd nsz contract <8 x double> %res.i1679, %res.i1743
%124 = fadd double %123, %61
%res.i1677 = fadd nsz contract <8 x double> %res.i1678, %res.i1729
%.repack2526 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %90, i64 4, i32 0
store double %124, double* %.repack2526, align 8
%125 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %90, i64 4, i32 1, i64 0
%126 = bitcast [8 x double]* %125 to <8 x double>*
store <8 x double> %res.i1677, <8 x double>* %126, align 8
%127 = fneg double %25
%128 = fsub double %127, %30
%129 = fadd nsz contract <8 x double> %res.i1779, %res.i1771
%130 = fsub double %128, %48
%131 = fadd nsz contract <8 x double> %129, %res.i1741
%132 = fsub double %130, %61
%133 = fadd nsz contract <8 x double> %131, %res.i1729
%134 = fadd double %17, %132
%res.i1672 = fsub nsz contract <8 x double> %res.i1788, %133
%135 = fadd double %56, %134
%res.i1671 = fadd nsz contract <8 x double> %res.i1732, %res.i1672
%136 = fadd double %56, %135
%res.i1670 = fadd nsz contract <8 x double> %res.i1732, %res.i1671
%.repack2529 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %90, i64 5, i32 0
store double %136, double* %.repack2529, align 8
%137 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %90, i64 5, i32 1, i64 0
%138 = bitcast [8 x double]* %137 to <8 x double>*
store <8 x double> %res.i1670, <8 x double>* %138, align 8
%139 = fneg double %20
%140 = fsub double %139, %21
%141 = fadd nsz contract <8 x double> %res.i1782, %res.i1781
%142 = fsub double %140, %25
%143 = fadd nsz contract <8 x double> %141, %res.i1779
%144 = fadd double %142, %46
%res.i1666 = fsub nsz contract <8 x double> %res.i1743, %143
%.repack2532 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %90, i64 6, i32 0
store double %144, double* %.repack2532, align 8
%145 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %90, i64 6, i32 1, i64 0
%146 = bitcast [8 x double]* %145 to <8 x double>*
store <8 x double> %res.i1666, <8 x double>* %146, align 8
%147 = fadd double %20, %21
%148 = fadd double %147, %25
%149 = fadd double %148, %28
%res.i1663 = fadd nsz contract <8 x double> %143, %res.i1773
%.repack2535 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %90, i64 7, i32 0
store double %149, double* %.repack2535, align 8
%150 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %90, i64 7, i32 1, i64 0
%151 = bitcast [8 x double]* %150 to <8 x double>*
store <8 x double> %res.i1663, <8 x double>* %151, align 8
%152 = fneg double %28
%153 = fsub double %152, %30
%154 = fadd nsz contract <8 x double> %res.i1773, %res.i1771
%res.i1661 = fneg nsz contract <8 x double> %154
%155 = load { double, [1 x [8 x double]] }*, { double, [1 x [8 x double]] }** %89, align 8
%.repack2538 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %155, i64 8, i32 0
store double %153, double* %.repack2538, align 8
%156 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %155, i64 8, i32 1, i64 0
%157 = bitcast [8 x double]* %156 to <8 x double>*
store <8 x double> %res.i1661, <8 x double>* %157, align 8
%158 = fsub double %28, %43
%res.i1659 = fsub nsz contract <8 x double> %res.i1773, %res.i1749
%159 = fadd double %34, %158
%res.i1658 = fadd nsz contract <8 x double> %res.i1764, %res.i1659
%.repack2541 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %155, i64 9, i32 0
store double %159, double* %.repack2541, align 8
%160 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %155, i64 9, i32 1, i64 0
%161 = bitcast [8 x double]* %160 to <8 x double>*
store <8 x double> %res.i1658, <8 x double>* %161, align 8
%162 = fneg double %34
%163 = fsub double %162, %36
%164 = fadd nsz contract <8 x double> %res.i1764, %res.i1757
%165 = fadd double %30, %163
%res.i1655 = fsub nsz contract <8 x double> %res.i1771, %164
%166 = fadd double %165, %39
%res.i1654 = fadd nsz contract <8 x double> %res.i1655, %res.i1751
%.repack2544 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %155, i64 10, i32 0
store double %166, double* %.repack2544, align 8
%167 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %155, i64 10, i32 1, i64 0
%168 = bitcast [8 x double]* %167 to <8 x double>*
store <8 x double> %res.i1654, <8 x double>* %168, align 8
%.repack2547 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %155, i64 11, i32 0
store double %34, double* %.repack2547, align 8
%169 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %155, i64 11, i32 1, i64 0
%170 = bitcast [8 x double]* %169 to <8 x double>*
store <8 x double> %res.i1764, <8 x double>* %170, align 8
%171 = fsub double %36, %39
%res.i1652 = fsub nsz contract <8 x double> %res.i1757, %res.i1751
%.repack2550 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %155, i64 12, i32 0
store double %171, double* %.repack2550, align 8
%172 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %155, i64 12, i32 1, i64 0
%173 = bitcast [8 x double]* %172 to <8 x double>*
store <8 x double> %res.i1652, <8 x double>* %173, align 8
%174 = fsub double %43, %46
%res.i1650 = fsub nsz contract <8 x double> %res.i1749, %res.i1743
%.repack2553 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %155, i64 13, i32 0
store double %174, double* %.repack2553, align 8
%175 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %155, i64 13, i32 1, i64 0
%176 = bitcast [8 x double]* %175 to <8 x double>*
store <8 x double> %res.i1650, <8 x double>* %176, align 8
%.repack2556 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %155, i64 14, i32 0
store double %48, double* %.repack2556, align 8
%177 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %155, i64 14, i32 1, i64 0
%178 = bitcast [8 x double]* %177 to <8 x double>*
store <8 x double> %res.i1741, <8 x double>* %178, align 8
%179 = fneg double %56
%180 = fsub double %179, %57
%181 = fadd nsz contract <8 x double> %res.i1732, %res.i1731
%182 = fadd double %52, %180
%res.i1647 = fsub nsz contract <8 x double> %res.i1734, %181
%.repack2559 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %155, i64 15, i32 0
store double %182, double* %.repack2559, align 8
%183 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %155, i64 15, i32 1, i64 0
%184 = bitcast [8 x double]* %183 to <8 x double>*
store <8 x double> %res.i1647, <8 x double>* %184, align 8
%185 = fneg double %61
%res.i1646 = fneg nsz contract <8 x double> %res.i1729
%.repack2562 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %155, i64 16, i32 0
store double %185, double* %.repack2562, align 8
%186 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %155, i64 16, i32 1, i64 0
%187 = bitcast [8 x double]* %186 to <8 x double>*
store <8 x double> %res.i1646, <8 x double>* %187, align 8
%.repack2565 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %155, i64 17, i32 0
store double %61, double* %.repack2565, align 8
%188 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %155, i64 17, i32 1, i64 0
%189 = bitcast [8 x double]* %188 to <8 x double>*
store <8 x double> %res.i1729, <8 x double>* %189, align 8
%190 = fneg double %64
%191 = fsub double %190, %65
%192 = fadd nsz contract <8 x double> %res.i1723, %res.i1722
%193 = fsub double %191, %69
%194 = fadd nsz contract <8 x double> %192, %res.i1713
%195 = fadd double %67, %193
%res.i1642 = fsub nsz contract <8 x double> %res.i1720, %194
%196 = fadd double %195, %72
%res.i1641 = fadd nsz contract <8 x double> %res.i1642, %res.i1712
%.repack2568 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %155, i64 18, i32 0
store double %196, double* %.repack2568, align 8
%197 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %155, i64 18, i32 1, i64 0
%198 = bitcast [8 x double]* %197 to <8 x double>*
store <8 x double> %res.i1641, <8 x double>* %198, align 8
%199 = fsub double %69, %72
%res.i1639 = fsub nsz contract <8 x double> %res.i1713, %res.i1712
%.repack2571 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %155, i64 19, i32 0
store double %199, double* %.repack2571, align 8
%200 = getelementptr inbounds { double, [1 x [8 x double]] }, { double, [1 x [8 x double]] }* %155, i64 19, i32 1, i64 0
%201 = bitcast [8 x double]* %200 to <8 x double>*
store <8 x double> %res.i1639, <8 x double>* %201, align 8
ret void
} There are many more named variables (instead of just |
The difference is large when the chunk sizes are not a power of 2. |
On this PR there are a bunch of |
How do you measure this? Just so we do the same. |
You can test by using this in the script: cfg = ForwardDiff.JacobianConfig(f!, du, u0, ForwardDiff.Chunk(5));
@time ForwardDiff.jacobian!(J, f!, du, u0, cfg);
@btime ForwardDiff.jacobian!($J, $f!, $du, $u0, $cfg); I tested at a few different sizes, and at the very least, it did not seem to have a beneficial impact on runtime or compile time performance at the chunk sizes I tested (even though I naively thought the llvm looked better at a glance). |
I meant how you measure the number of instructions. Are you using Cthulhu to step in or just directly calling the function with dual numbers? |
Sorry, I apparently switched ForwardDiff commits in between my comments from 5 and 1 hour ago. julia> @time ForwardDiff.jacobian!(J, f!, du, u0, cfg);
0.861934 seconds (4.71 M allocations: 253.155 MiB, 8.06% gc time, 99.99% compilation time)
julia> @btime ForwardDiff.jacobian!($J, $f!, $du, $u0, $cfg);
2.163 μs (0 allocations: 0 bytes) this PR: julia> @time ForwardDiff.jacobian!(J, f!, du, u0, cfg);
0.728831 seconds (3.94 M allocations: 221.083 MiB, 9.85% gc time, 99.99% compilation time)
julia> @btime ForwardDiff.jacobian!($J, $f!, $du, $u0, $cfg);
1.164 μs (0 allocations: 0 bytes) Lines of llvm are 723 vs 396 for me. %93 = fmul double %.unpack1561, 0x3F4C2E33EFF19503
%94 = extractelement <4 x double> %90, i32 0
%95 = insertelement <7 x double> undef, double %94, i32 0
%96 = extractelement <4 x double> %90, i32 1
%97 = insertelement <7 x double> %95, double %96, i32 1
%98 = extractelement <4 x double> %90, i32 2
%99 = insertelement <7 x double> %97, double %98, i32 2
%100 = extractelement <4 x double> %90, i32 3
%101 = insertelement <7 x double> %99, double %100, i32 3
%102 = extractelement <2 x double> %92, i32 0
%103 = insertelement <7 x double> %101, double %102, i32 4
%104 = extractelement <2 x double> %92, i32 1
%105 = insertelement <7 x double> %103, double %104, i32 5
%106 = insertelement <7 x double> %105, double %.unpack1563.unpack.unpack1576, i32 6 The actual assembly doesn't look nearly so bad, and uiCA predicts a much smaller difference than I observe:
Cthulhu. To count the number of lines, I copy/pasted into an editor. EDIT: |
Only implemented enough so that the benchmark in #555 can be tested. Putting it up here in case people want to play with it.
Results of the benchmark in #555:
Branch:
PR:
The number of LLVM instructions after optimization didn't really seem to change. Compile-time seems to improve quite a bit though, likely due to more compact LLVM IR pre-optimization.
This is a bit annoying since
VecElement
behave differently from numbers in some ways: