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Yeah I think it would be great to have some test animations with profiling and getting a good overview of the parts that take the most time and share it here.
We have been constantly adding lots of features to base javis and I think now is the right time to measure their performance impact.
A good way to start would be
This issue also covers future performance improvements.
Precompile times :
Ref: https://discourse.julialang.org/t/22-seconds-to-3-and-now-more-lets-fix-all-of-the-differentialequations-jl-universe-compile-times/66313
Internally, I think speeding up rendering is the only major thing, which in itself includes three parts:
IMO all of these can use individual Profiling.
https://www.youtube.com/watch?v=wXRMwJdEjX4
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