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First issue is pretty minor: if you start the core without content with the built-in BIOS, it will spam [INFO] [Environ]: SET_ROTATION: 0 non-stop in the logs during the error screen.
Second issue is if you start the core without content with the built-in BIOS but with the OpenGL renderer, it crashes RetroArch: crash-240128-133423.log
edit: To be clear, when I say "error screen" I mean this (adorable) screen:
edit2: I was able to reproduce on my Linux Mint 21.2 VM as well.
What should've happened instead?
In software mode it shouldn't spam [INFO] [Environ]: SET_ROTATION: 0 during the error screen, and in GL mode it shouldn't crash.
if you start the core without content with the built-in BIOS, it will spam [INFO] [Environ]: SET_ROTATION: 0 non-stop in the logs during the error screen.
In RetroArch <= 1.18, this was posted to the RetroArch log INFO, but in RetroArch 1.19.0, it's now DEBUG instead, so it won't spam: libretro/RetroArch#16454
if you start the core without content with the built-in BIOS but with the OpenGL renderer, it crashes RetroArch
What version of melonDS DS are you using?
1.0.2
Does the problem happen in standalone melonDS?
No, it's a bug specific to melonDS DS.
What happened?
First issue is pretty minor: if you start the core without content with the built-in BIOS, it will spam
[INFO] [Environ]: SET_ROTATION: 0
non-stop in the logs during the error screen.Second issue is if you start the core without content with the built-in BIOS but with the OpenGL renderer, it crashes RetroArch: crash-240128-133423.log
edit: To be clear, when I say "error screen" I mean this (adorable) screen:
edit2: I was able to reproduce on my Linux Mint 21.2 VM as well.
What should've happened instead?
In software mode it shouldn't spam
[INFO] [Environ]: SET_ROTATION: 0
during the error screen, and in GL mode it shouldn't crash.Which platforms do you see the problem on?
Which versions of the OS?
Windows 10 22H2
Which libretro frontend are you using?
RetroArch 1.16.0
Terms
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