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fixes #3

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merged 2 commits into from
Jan 10, 2025
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2 changes: 1 addition & 1 deletion LICENSE
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
MIT License

Copyright (c) 2024 Chris Titus
Copyright (c) 2025 Chris Titus

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
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2 changes: 1 addition & 1 deletion man/linutil.1
Original file line number Diff line number Diff line change
Expand Up @@ -71,7 +71,7 @@ Please consider submitting feedback if you do.
https://github.com/ChrisTitusTech/linutil/issues

.SH COPYRIGHT
Copyright (c) 2024 Chris Titus.
Copyright (c) 2025 Chris Titus.
.br
MIT License.
https://opensource.org/license/MIT
2 changes: 1 addition & 1 deletion tui/src/floating_text.rs
Original file line number Diff line number Diff line change
Expand Up @@ -171,7 +171,7 @@ impl<'a> FloatingText<'a> {
}
}

impl<'a> FloatContent for FloatingText<'a> {
impl FloatContent for FloatingText<'_> {
fn draw(&mut self, frame: &mut Frame, area: Rect, _theme: &Theme) {
let block = Block::default()
.borders(Borders::ALL)
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2 changes: 1 addition & 1 deletion tui/src/hint.rs
Original file line number Diff line number Diff line change
Expand Up @@ -36,7 +36,7 @@ pub fn create_shortcut_list(
.unwrap_or(0);

let columns = (render_width as usize / (max_shortcut_width + 4)).max(1);
let rows = (shortcut_spans.len() + columns - 1) / columns;
let rows = shortcut_spans.len().div_ceil(columns);

let mut lines: Vec<Line<'static>> = Vec::with_capacity(rows);

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2 changes: 1 addition & 1 deletion tui/src/main.rs
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@ mod floating_text;
mod hint;
mod root;
mod running_command;
pub mod state;
mod state;
mod theme;

#[cfg(feature = "tips")]
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2 changes: 1 addition & 1 deletion tui/src/state.rs
Original file line number Diff line number Diff line change
Expand Up @@ -480,7 +480,7 @@ impl AppState {
}
match &mut self.focus {
Focus::FloatingWindow(float) => {
float.content.handle_mouse_event(event);
float.handle_mouse_event(event);
}
Focus::ConfirmationPrompt(confirm) => {
confirm.content.handle_mouse_event(event);
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