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Releases: JacobTheEldest/minesweeper

v1.5.0

14 Jun 22:11
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1.5.0 (2023-06-14)

Features

  • gameboard: reveal all cells when game is lost (eeb0dfd)

Performance Improvements

  • gameboard: improve the mine placement algorithm (8e50bf1), closes #84

v1.4.2

08 Jun 21:54
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1.4.2 (2023-06-08)

Bug Fixes

  • gameplay: disallow flagging already-revealed cells (7475f17)
  • randInRange: adjust randInRange to include upper bound (600b537), closes #81
  • UX: improve UX for setting up a new game (aa29dcb)

v1.4.1

28 May 04:33
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1.4.1 (2023-05-28)

Bug Fixes

  • custom css for game lost or won (8e79758)
  • don't display restart button after game ends (ccab894)
  • prevent empty inputs for game difficulty (18a5c4d)
  • prevent unnecessary re-renders (2217a66)

v1.4.0

27 May 03:34
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1.4.0 (2023-05-27)

Features

  • gameplay: add ability to specify rows, cols, and mines counts (4b0e77a), closes #37

v1.3.2

26 May 16:21
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1.3.2 (2023-05-26)

Bug Fixes

  • husky: disable husky with CI env var rather than preventing installation in CI (4f6044b)

v1.3.1

24 May 23:34
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1.3.1 (2023-05-24)

Bug Fixes

  • ci: delete npm prepare script during release to avoid husky hooks (6adbb2a)

Performance Improvements

  • docker: build app for production and dockerize (6f76ca9), closes #29

v1.3.0

19 May 17:43
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1.3.0 (2023-05-19)

Features

  • ci: run tests on pull requests with github actions (1692144), closes #16

v1.2.7

18 May 02:43
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1.2.7 (2023-05-18)

Bug Fixes

  • don't persist creds from checkout action (7d6575a)
  • lint/format code and lint commits again for versioning (30fed06)

v1.2.6

18 May 02:06
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1.2.6 (2023-05-18)

Bug Fixes

  • skip formatting/linting for semantic-release pushes (7156436)
  • test (63f9d29)

v1.2.5

17 May 21:23
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1.2.5 (2023-05-17)

Bug Fixes

  • add vite definition for APP_VERSION from package.json (4fbd1af)