Skip to content

Release 0.0.15.alpha

Compare
Choose a tag to compare
@github-actions github-actions released this 26 Feb 05:54
e16f460

Upgrade HUD

Type of Change

Minor

Description

  • Updated and Relocated Speedometer appearance
  • Introduced a Tachometer to appear next to the Speedometer
  • Introduced flame effect to the Speedometer and tachometer when they reach high speed
  • Refactor blade collisions for minimal impact on blade speed
  • Implement a multi-dash system that allows for quick consecutive dashes
  • Implement a health system for the Player that allows for the Player to take multiple hits before signaling death
  • Implement a screen shake and Player animations when damage is taken
  • Introduce Invulnerable and Hitstunned states to Player
  • Refactor Player state to be more manageable
  • Add Health and Dash icons and animations to the HUD that match the Players state
  • Add elapsed time to HUD
  • Add enemy kill counter to HUD
  • Introduce combo system and display current and highest combo on the HUD
  • Add elapsed time, kill count, and highest combo to game over screen

Screenshots

image
image
new_dashes
spedometer
new_hit_states_optimized
combo_gameplay_optimized