Use Item Model instead of raw Item ids for uniform lookup. #2558
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Just like title. This change shouldn't change anything if modded (and vanilla items) didn't override item_model component (aka it matches registry id, which is currently the default).
If player gets an item with custom item_model, the uniform will depend purely on that. It should solve issues with some unintended effects caused by servers using base items that get some shader related effects.
This change doesn't apply to Block Items as to not change the logic, through in my opinion it should, as some blocks use different block and item models, which might make them look wrong.