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Game Engine for RTS

This is a game engine designed for creating and playing real-time strategy (RTS) games. Below are the controls and features provided by the engine:


Controls

Unit Management

  • Barracks Unit Production:

    • Press 1, 2, or 3 (not on the numpad) to train different types of units in the barracks.
  • Camera Centering:

    • Press Space to center the camera on the scene's center or selected units.
  • Command Queueing:

    • Hold Left Shift to queue commands for units, allowing you to set a sequential order of tasks.

Testing Features

  • Numpad 1: All enemy units attack friendly units.
  • Numpad 2: All friendly units attack enemy units.

Combat Commands

  • A + Left Click (A-click): Issue an attack-move command. Units will move to the selected point and attack all enemies encountered along the way.
  • H (Hold): Units hold their position and will not auto-attack nearby enemies.

Additional Controls

  • F8: Locks the camera in place, preventing any further movement.

Note

This is an early version of the engine. Many new features and improvements are planned for future updates!

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