This is a game engine designed for creating and playing real-time strategy (RTS) games. Below are the controls and features provided by the engine:
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Barracks Unit Production:
- Press 1, 2, or 3 (not on the numpad) to train different types of units in the barracks.
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Camera Centering:
- Press Space to center the camera on the scene's center or selected units.
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Command Queueing:
- Hold Left Shift to queue commands for units, allowing you to set a sequential order of tasks.
- Numpad 1: All enemy units attack friendly units.
- Numpad 2: All friendly units attack enemy units.
- A + Left Click (A-click): Issue an attack-move command. Units will move to the selected point and attack all enemies encountered along the way.
- H (Hold): Units hold their position and will not auto-attack nearby enemies.
- F8: Locks the camera in place, preventing any further movement.
This is an early version of the engine. Many new features and improvements are planned for future updates!