- I started making Games as a Hobby at an age of 15.
- My career started as C# Game Developer using Unity Game Engine in 2018.
- I then switched my focus into building Cloud services using C#, Terraform and Azure.
- I use my experience to create Open-Source projects, tools, libraries and frameworks to help developers quickly deal with problems that I have already solved.
- Definit helps with Configuration, Errors, Validation, etc.
- CodeOps aims to move as much DevOps work from yamls etc. into C#.
- FeatureSlice helps with using Vertical/Feature Slices Architecture.
- FluentServiceBus creates an easy to use API for Azure ServiceBus.
- Momolith helps to implement Modular Monolith Architecture.
- Config-Validator is a CLI tool to help Validate your configuration using an automated pipeline.