A simple html parser for godot using XMLParser.
It creates a HTMLParser class that takes a BiteArray as input and convert it to html code.
You get 2 functions for now :
1.find_all(tag:String,atribute:String)
2.find_all_by_class(tag:String,class_str:String,property:String)
TextureLoder.gd is a autolode singletone which can takes url and loads that image and convert it to a texture.
var texture = await TextureLoder.load_jpg(url:String)