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* Slang proof of concept * Testing Custom slang port work * Trying to fix slang port again * Fixing path to shaderc * Updating shader-slang port again * Updating shader slang port to fix macos * Making sure more slangc deps are copied properly * Another slang update and an attempt to fix * More attempted fixes * Updating port for macos again * Another macos attempt * Another port patch for slang * Might work after slangc gets patched * Updating slang port * Making progress on getting a working gltf shader from slang * Trying newer version of slang * Slang actually works for gltf now * Moving sky shader to slang * Bistro works * Ocean works though something causes the ocean demo to not rendering the sky. Unsure why * Making sure resources are packed properly * Pedantic Warning fix * Trying to fix up linux workflow * Trying to fix linux workflow and cmake preset env var nonsense * Trying to fix cmake presets * Trying to fix cmake presets again this time by making sure to expliticly use penv rather than env * Making sure to penv android ndk * Another different way of trying to specify VCPKG_ROOT for linux * Bumping vcpkg versions * Trying to fix ktx with a custom port
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17 changes: 8 additions & 9 deletions
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addons/water/source/ocean.hlsl → addons/water/source/tb_ocean.slang
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