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More refactoring
macOS #288: Commit 3deef73 pushed by Honeybunch
November 27, 2023 23:49 1m 30s main
November 27, 2023 23:49 1m 30s
Cleaning up some APIs and whatnot
macOS #287: Commit 9dd74fa pushed by Honeybunch
November 27, 2023 02:33 1m 6s main
November 27, 2023 02:33 1m 6s
Some more block support
macOS #286: Commit a5ea5fa pushed by Honeybunch
November 27, 2023 01:14 1m 4s main
November 27, 2023 01:14 1m 4s
Adding a blocks runtime and committing crimes
macOS #285: Commit 6ce4467 pushed by Honeybunch
November 26, 2023 21:17 40s main
November 26, 2023 21:17 40s
Making __auto_type available as tb_auto
macOS #284: Commit 43ecde8 pushed by Honeybunch
November 26, 2023 20:09 40s main
November 26, 2023 20:09 40s
Updating some vulkan configuration
macOS #283: Commit e031732 pushed by Honeybunch
November 26, 2023 16:44 1m 15s main
November 26, 2023 16:44 1m 15s
Fixing transparent meshes
macOS #282: Commit 24d8faf pushed by Honeybunch
November 25, 2023 01:04 39s main
November 25, 2023 01:04 39s
Adjusting shadowed lighting calculations
macOS #281: Commit 6ac38cf pushed by Honeybunch
November 24, 2023 23:14 1m 15s main
November 24, 2023 23:14 1m 15s
A bunch of small fixes
macOS #280: Commit 0bf3fb3 pushed by Honeybunch
November 24, 2023 03:02 51s main
November 24, 2023 03:02 51s
Some more rotation tweaks
macOS #279: Commit e042f1d pushed by Honeybunch
November 23, 2023 19:03 54s main
November 23, 2023 19:03 54s
Some work on the third person camera controller
macOS #278: Commit 5542795 pushed by Honeybunch
November 23, 2023 18:44 1m 16s main
November 23, 2023 18:44 1m 16s
Fixing temporary hack
macOS #277: Commit ab2dccc pushed by Honeybunch
November 22, 2023 04:03 45s main
November 22, 2023 04:03 45s
Lots of little fixes to get a test scene behaving
macOS #276: Commit 73e7f7c pushed by Honeybunch
November 22, 2023 01:14 47s main
November 22, 2023 01:14 47s
Fixing some warnings and adding a bit more movement
macOS #275: Commit 89ec49d pushed by Honeybunch
November 21, 2023 05:00 53s main
November 21, 2023 05:00 53s
Starting in on a third person character controller
macOS #274: Commit 4cb6fb5 pushed by Honeybunch
November 21, 2023 04:26 1m 6s main
November 21, 2023 04:26 1m 6s
Making the camera more friendly to more complex transform layouts
macOS #273: Commit c32db77 pushed by Honeybunch
November 20, 2023 03:02 53s main
November 20, 2023 03:02 53s
Lots of physics fixed and additions
macOS #272: Commit be763da pushed by Honeybunch
November 19, 2023 23:35 1m 4s main
November 19, 2023 23:35 1m 4s
Adding a deadzone to controller input
macOS #271: Commit b1a26f7 pushed by Honeybunch
November 16, 2023 04:00 44s main
November 16, 2023 04:00 44s
A bunch of bloom fixes and quality tweaks
macOS #270: Commit 3a44fc6 pushed by Honeybunch
November 15, 2023 01:56 46s main
November 15, 2023 01:56 46s
November 14, 2023 20:17 45s
Working better on integrated GPU"
macOS #268: Commit 158155f pushed by Honeybunch
November 14, 2023 04:04 40s main
November 14, 2023 04:04 40s
Trying to make allocations more intelligent
macOS #267: Commit ef8a041 pushed by Honeybunch
November 13, 2023 23:30 1m 14s main
November 13, 2023 23:30 1m 14s
Quick correction
macOS #266: Commit 9f4c12c pushed by Honeybunch
November 12, 2023 00:33 1m 25s main
November 12, 2023 00:33 1m 25s
November 12, 2023 00:32 44s
Making the bloom pass more flexible
macOS #264: Commit 6274fc6 pushed by Honeybunch
November 9, 2023 00:32 1m 3s main
November 9, 2023 00:32 1m 3s
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