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macOS
macOS #338: Manually run by Honeybunch
February 15, 2024 02:02 1m 26s main
February 15, 2024 02:02 1m 26s
Updating sky component
macOS #337: Commit 1931e74 pushed by Honeybunch
February 10, 2024 22:59 1d 11h 47m 45s main
February 10, 2024 22:59 1d 11h 47m 45s
Adding component registration routine so info mode doesn't need to bo…
macOS #336: Commit aff9cdf pushed by Honeybunch
February 8, 2024 00:17 1d 3h 51m 5s main
February 8, 2024 00:17 1d 3h 51m 5s
Tidying up the ocean system
macOS #335: Commit 67247db pushed by Honeybunch
February 7, 2024 18:35 1d 9h 32m 41s main
February 7, 2024 18:35 1d 9h 32m 41s
Physics layer now disallows mesh shapes from ever colliding
macOS #334: Commit 9125b3a pushed by Honeybunch
February 3, 2024 21:28 1d 13h 18m 53s main
February 3, 2024 21:28 1d 13h 18m 53s
Fixing bad viewport after resize due to missing target resizing
macOS #333: Commit 518aaa0 pushed by Honeybunch
February 3, 2024 20:52 1d 13h 54m 47s main
February 3, 2024 20:52 1d 13h 54m 47s
Fixing buils issue with other projects
macOS #332: Commit 642b77e pushed by Honeybunch
February 3, 2024 19:30 1d 15h 15m 59s main
February 3, 2024 19:30 1d 15h 15m 59s
Better sync handling on swapchain resize
macOS #331: Commit 1540690 pushed by Honeybunch
February 1, 2024 02:45 1d 8h 1m 50s main
February 1, 2024 02:45 1d 8h 1m 50s
Fixing silly assert in settings UI
macOS #330: Commit d0a4187 pushed by Honeybunch
January 29, 2024 01:08 1d 9h 38m 50s main
January 29, 2024 01:08 1d 9h 38m 50s
Adding a logging system and an ImGui log
macOS #329: Commit be82513 pushed by Honeybunch
January 29, 2024 01:02 1d 9h 44m 34s main
January 29, 2024 01:02 1d 9h 44m 34s
Misc fixes + fixing VVL false positive
macOS #328: Commit 50ff4bd pushed by Honeybunch
January 28, 2024 19:40 1d 15h 6m 40s main
January 28, 2024 19:40 1d 15h 6m 40s
Physics callbacks now resolve on the game thread
macOS #327: Commit cd8d24f pushed by Honeybunch
January 22, 2024 02:26 1d 1h 42m 16s main
January 22, 2024 02:26 1d 1h 42m 16s
Refactoring to make sure gamepad works
macOS #326: Commit 1af87fa pushed by Honeybunch
January 21, 2024 18:42 1d 9h 26m 8s main
January 21, 2024 18:42 1d 9h 26m 8s
Reorganizing a bit
macOS #325: Commit a0cd073 pushed by Honeybunch
January 21, 2024 18:17 1d 9h 51m 25s main
January 21, 2024 18:17 1d 9h 51m 25s
Bumping some dependency versions and a bit of refactoring
macOS #324: Commit 53e445f pushed by Honeybunch
January 21, 2024 17:42 1d 10h 25m 59s main
January 21, 2024 17:42 1d 10h 25m 59s
Cleaning up some rigidbody math
macOS #323: Commit 7cd16a4 pushed by Honeybunch
January 19, 2024 01:28 1d 2h 40m 8s main
January 19, 2024 01:28 1d 2h 40m 8s
Working on some scaffolding for animated characters
macOS #322: Commit 34a6963 pushed by Honeybunch
January 18, 2024 01:59 1d 2h 9m 13s main
January 18, 2024 01:59 1d 2h 9m 13s
Better collision callback handling and some third person controller i…
macOS #321: Commit e785d28 pushed by Honeybunch
January 14, 2024 19:53 1d 14h 53m 20s main
January 14, 2024 19:53 1d 14h 53m 20s
Removing shooter specific code
macOS #320: Commit 7cf56a7 pushed by Honeybunch
January 11, 2024 01:37 1d 2h 31m 3s main
January 11, 2024 01:37 1d 2h 31m 3s
Starting implementation of trigger volumes and callbacks
macOS #319: Commit 1675530 pushed by Honeybunch
January 1, 2024 22:22 1m 6s main
January 1, 2024 22:22 1m 6s
Simple projectiles
macOS #318: Commit 1bb6c7d pushed by Honeybunch
December 31, 2023 23:44 52s main
December 31, 2023 23:44 52s
Some more clean up on the road to less code
macOS #317: Commit e23b611 pushed by Honeybunch
December 31, 2023 05:55 40s main
December 31, 2023 05:55 40s
More scaffolding for game things
macOS #316: Commit 4fcd2ae pushed by Honeybunch
December 31, 2023 05:24 1m 5s main
December 31, 2023 05:24 1m 5s
Small amd fix
macOS #315: Commit 10bff93 pushed by Honeybunch
December 30, 2023 20:10 42s main
December 30, 2023 20:10 42s
Scaffolding for spawning objects at runtime
macOS #314: Commit 3eea514 pushed by Honeybunch
December 30, 2023 01:25 40s main
December 30, 2023 01:25 40s
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