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[MOM] Add Mental Engineering Telepath 'Ritual' recipe (CleverRaven#76471
) * Add adjust mentality power and its options alongside minor Gateway fix * Add power infrastructure * Add Mentality Adjustment Spell Level Requirements * Add specific requirements to some traits * Get rid of illiterate because I cannot figure out how to check if nearby npcs (don't) have the illiterate trait within the eoc structure I've used * Move from power to recipe * Change name + more conversion necessary for recipe version * Add Side Effects * Apply TheShadowFerret's grammatical fixes Co-authored-by: TheShadowFerret <[email protected]> * Apply more fixes * Use mutate_towards instead of add_trait and remove condition requirements for consequence selector * spelling * Further shorten consequences eoc * Make side effects only negative (gameplay or roleplaying-wise) * adjustment to nyctophobia custom requirements * Remove ability to intentionally gain negative traits * Move from mutate_towards * Squish variable numbers to match lost eocs * Make ritual doable without light * Wording changes * lint * lint bot #1 Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> * Linting will never end * Apply grammar / style suggestions * Fix crash by moving away from u_mutate_towards * extra space * Hopefully Make Everything a double space * triple dots got vaporized by replace all somehow * Move back to u_mutate_towards * return to u_add_trait * misc * finishing touches --------- Co-authored-by: TheShadowFerret <[email protected]> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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