- Added page numbers
- Tweaked page rendering
- Fixed some physics glitches, books shouldn't clip through floors or walls as much any more
- Added a save button, now it's possible to save on the web version
- Fix some lag spikes from shader compilation and some unnecessary book computation, particularly on web
- Checked the magic hidpi box in project settings to make resolution settings work in fullscreen on windows
- Bumped to Godot v3.5.3