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Changing the way FlxStates are called #2565
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01f8ef5
Add the new way of adding the substates
Cheemsandfriends 3f72b87
override the FlxGroup's new thing so that it works with the State.new…
Cheemsandfriends f69464c
adding the FlxSplash switch state thingy
Cheemsandfriends cf894af
Merge branch 'HaxeFlixel:dev' into patch-5
Cheemsandfriends 921d325
Change the way the FlxGame is called
Cheemsandfriends 706f425
Change `switchState()` and `resetState()`
Cheemsandfriends 292fe03
Change `nextState` variable
Cheemsandfriends bff148b
forgot to remove some trace testing
Cheemsandfriends ba94f73
Merge branch 'HaxeFlixel:dev' into patch-5
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adding the FlxSplash switch state thingy
commit f69464ceb01f3dec16d56539d548670aa5d86e5a
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nextState should also be a
()->FlxState
, and the FlxGame constructor should take a function instead of a Class RefThere was a problem hiding this comment.
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Hm So like making the PlayState.new also in FlxGame?
I liked that you didn't need to add anything, just the name but ok
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where before you had
now you can just do
the reason for this is to allow constuctor args, like