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Changes needed for 2ship #22

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be4fc5c
Fixes for new ZAPD (#8)
louist103 Oct 21, 2023
0819df4
MM cutscene exporter
louist103 Oct 22, 2023
5953da0
MM Runnings
louist103 Oct 28, 2023
20bf8ea
room and tex anim work
louist103 Oct 31, 2023
5dec3ea
tex anim exporter
louist103 Nov 1, 2023
9384b01
minimap lists
louist103 Nov 2, 2023
4091ed1
exporters
louist103 Nov 3, 2023
a299689
Path fix for MM
louist103 Nov 8, 2023
d9cc608
Fixed issue with matrices that would not export
NEstelami Nov 8, 2023
057f3c0
MM Text Exporter
NEstelami Nov 12, 2023
331b021
Add missing cmake lists
louist103 Nov 15, 2023
c39d88d
Linux/GCC related fixes (#1)
Random06457 Nov 15, 2023
97bdb7a
fix cutscenes and cmake lists
louist103 Nov 23, 2023
7c22718
tex anim and room fixes
louist103 Nov 26, 2023
899d615
add hack to load gSunDL textures corretly (#2)
Random06457 Dec 19, 2023
1a61582
Fixed cs camera exporter
NEstelami Jan 5, 2024
4b5da16
Changes to build on mac
garrettjoecox Jan 5, 2024
1503937
new config and new exporter
louist103 Jan 10, 2024
66587f2
make otrexporter support mm better (#4)
Archez Jan 10, 2024
b6c2ee9
64 bit fixes
louist103 Jan 12, 2024
906ddd8
Fix issue with dlists referencing offsets outside of their own file (#5)
garrettjoecox Jan 14, 2024
fb78ffd
Fix for splines
louist103 Jan 14, 2024
9cf49d9
Fix for dlist referencing vtx outside of their own file (#6)
garrettjoecox Jan 14, 2024
a43066b
Fix cycle animated textures (#7)
garrettjoecox Jan 15, 2024
5194bd9
Fix some textures (#8)
garrettjoecox Jan 18, 2024
6fa3aaf
Fix alternate scene header room paths (#9)
garrettjoecox Jan 18, 2024
0c572f2
Fix incorrect cutscene write types (#10)
garrettjoecox Jan 20, 2024
a86929b
Write size of animated texture cycle list (#11)
garrettjoecox Jan 21, 2024
2c95910
CKeyFrame Exporter
louist103 Jan 30, 2024
5e29bf2
KeyFrameExporter
louist103 Jan 31, 2024
b9d4f4d
u != U
louist103 Jan 31, 2024
199dc67
handle all sgement lookups for vtx commands (#12)
Archez Feb 18, 2024
ccfa547
Fix files from MM
louist103 Mar 3, 2024
5c48f34
remove xml version for mm (#13)
Archez Mar 4, 2024
2571340
handle segment addresses for other files in limb dlists (#14)
Archez Mar 27, 2024
e010653
use custom opcode for non-zero DL segment offsets (#15)
Archez Mar 27, 2024
741fb6b
handle null lists in animated texture color params (#16)
Archez Mar 27, 2024
6182c0a
Fix Branching DisplayLists (#18)
inspectredc Apr 26, 2024
6c8122f
GC US Support (#17)
inspectredc Apr 26, 2024
755dd4a
Gamecube JP Filelists and Rom Info (#19)
inspectredc Apr 27, 2024
67feb47
Revert "Fix Branching DisplayLists (#18)" (#20)
inspectredc Apr 27, 2024
b3314eb
search for dlist in external files for branch z (#21)
Archez May 3, 2024
031782d
nlohmann from package managers (#16) (#22)
Archez May 3, 2024
37fa5bf
find_package spdlog (#17)
briaguya-ai Apr 30, 2024
1d1eecc
fetchcontent stormlib (#18)
briaguya-ai May 1, 2024
b712c45
detangle zapdutils (#19)
briaguya-ai May 2, 2024
044ca4c
support lus strhash64 change (#20)
briaguya-ai May 2, 2024
281e6a6
Use O2R by default
louist103 May 14, 2024
c2a891b
fix version file buffers not staying alive during o2r unload close (#26)
Archez May 20, 2024
287c798
Added F3DEX_GBI_2 Since OTRExporter only supports that gbi (#21) (#27)
briaguya-ai May 31, 2024
375489d
support LUS not having an array resource type (#26) (#28)
Archez Jun 17, 2024
8546851
Export additional data types on arrays (#30)
Archez Sep 7, 2024
4271bc1
Fix portVersion file in custom otr having garbage data (#33)
Archez Nov 9, 2024
d2fd320
Added support to latest LUS (#32)
KiritoDv Jan 11, 2025
9897bc9
Export audio assets as XML (#29)
louist103 Jan 11, 2025
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2 changes: 2 additions & 0 deletions .gitignore
Original file line number Diff line number Diff line change
Expand Up @@ -344,10 +344,12 @@ baserom/
baserom_ntsc/
*.vtx.inc
*.otr
*.o2r
*.swp
*.a
*.z64
*.n64
*.zip
Extract/

tmp.txt
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