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Simple Blender plugin that mirrors shapekeys between two objects.

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Haggets/shapekey-binder

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What it Does

It mirrors and links shapekeys between objects, so they're always in sync.

In other words:

  • If the target object doesn't have shapekeys the source object has, it'll create them for the target object and automatically link them through drivers.
  • If shapekeys are deleted in the source object, they'll also be deleted in the target objects.
  • If the target objects have additional shapekeys that are not in the active object, they'll be deleted when binded (Otherwise they can kept by untoggling "Full Shapekey Mirror")

Where to Find it

Properties > Object Properties (Green triangle) > Shapekey Binder

Caveats

This plugin was mainly made for myself, so it may have some issues. Here's some stuff i'm aware of:

  • There may be a bit of slowdown when creating new shapekeys on the active object.

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Simple Blender plugin that mirrors shapekeys between two objects.

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