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Speed up GDScript::get_must_clear_dependencies()
get_must_clear_dependencies() has a N^3*log(N) time complexity, and this can very quickly slow down the quitting process as more gdscripts are added in a project. This change improves it to N^2*log(N). Instead of using all the inverted dependencies, we do the same with all (non-inverted) dependencies, which is N times faster. Fixes godotengine#85435
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