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group based molle accessories for zed soldiers
fow a while now I've had the idea of moving molle accessories to a "loadout" system; really just move them from a list with probabilities that repeats itself to a manual groups of items a "loadout" in my mind extend how molle accessories spawn, more stuff, more complex grouping and try to spawn them logically i.e. one of each category, containers/storage, utility and combat accessories
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