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Allow Data Stick to copy-paste ME bus settings #2419
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11 changes: 11 additions & 0 deletions
11
src/main/java/gregtech/api/capability/IDataStickIntractable.java
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Original file line number | Diff line number | Diff line change |
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package gregtech.api.capability; | ||
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import net.minecraft.entity.player.EntityPlayer; | ||
import net.minecraft.item.ItemStack; | ||
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public interface IDataStickIntractable { | ||
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void onDataStickLeftClick(EntityPlayer player, ItemStack dataStick); | ||
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boolean onDataStickRightClick(EntityPlayer player, ItemStack dataStick); | ||
} |
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Instead of looping over all the input slots in the hatch, and setting those that are not present to null, could we not instead loop over
configStacks.getKeySet()
, so that we are only operating on populated slots? Same question with the item version.There was a problem hiding this comment.
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I think we should still do it this way since when you paste the data stick, if the stick doesn't have a configured item/fluid for that slot then it still needs to ensure that the slot's old configuration is cleared