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Issues list

Make various adjustments for the 1.3 Vanilla mode to better match 1.1 vanilla game play. accepted issues that the core development team has accepted for inclusion alien team Specific to the alien team class specific to an existing or new class, and/or specific to classes in general. combat related to damage, health, armor, weapons, death, and/or gibbing. enhancement game mode Related to the game mode system or specific game modes human team specific to the human team movement/physics related to the movements of and "physical" interactions between entities. player models related to the custom player models and system team related to a specific team, or the team system in general ui related to menus and/or the HUD vanilla Related to the vanilla game mode (1.1 vanillaish game play)
#265 opened May 9, 2020 by dGr8LookinSparky
8 of 21 tasks
Port some old popular HUDs to 1.3 accepted issues that the core development team has accepted for inclusion feature hud ui related to menus and/or the HUD
#264 opened Mar 27, 2020 by dGr8LookinSparky 1.3 pre-release
For Vanilla mode and Swirl mode, make the adv goon bbox size and model size match the settings from 1.1 vanilla accepted issues that the core development team has accepted for inclusion alien team Specific to the alien team class specific to an existing or new class, and/or specific to classes in general. enhancement game mode Related to the game mode system or specific game modes movement/physics related to the movements of and "physical" interactions between entities. swirl Related to the swirl game mode vanilla Related to the vanilla game mode (1.1 vanillaish game play) visual effects
#263 opened Mar 27, 2020 by dGr8LookinSparky 1.3 pre-release
Fix the effect of the client frame rate on gravity. accepted issues that the core development team has accepted for inclusion bug movement/physics related to the movements of and "physical" interactions between entities. prediction related to client prediction
#262 opened Feb 29, 2020 by dGr8LookinSparky 1.3 pre-release
Make the radar HUD style element for humans game mode dependent. accepted issues that the core development team has accepted for inclusion enhancement game mode Related to the game mode system or specific game modes hud human team specific to the human team team related to a specific team, or the team system in general ui related to menus and/or the HUD view
#261 opened Feb 12, 2020 by dGr8LookinSparky 1.3 pre-release
Add a cvar for the compass ui element. accepted issues that the core development team has accepted for inclusion cvar enhancement hud ui related to menus and/or the HUD
#260 opened Feb 12, 2020 by dGr8LookinSparky 1.3 pre-release
Allow room for 4 digits in the score on the scoreboard. accepted issues that the core development team has accepted for inclusion enhancement hud ui related to menus and/or the HUD
#259 opened Feb 8, 2020 by dGr8LookinSparky 1.3 pre-release
Add ability to change crosshair color. accepted issues that the core development team has accepted for inclusion enhancement hud ui related to menus and/or the HUD view
#254 opened Feb 8, 2020 by dGr8LookinSparky 1.3 pre-release
Add an enemy kill sound. accepted issues that the core development team has accepted for inclusion combat related to damage, health, armor, weapons, death, and/or gibbing. enhancement sound weapon specific to an existing or new weapon, and/or specific to weapons in general.
#252 opened Feb 8, 2020 by dGr8LookinSparky 1.3 pre-release
Fix spectors following a player with a shotgun, not seeing the shotgun splatter pattern. accepted issues that the core development team has accepted for inclusion bug combat related to damage, health, armor, weapons, death, and/or gibbing. human team specific to the human team weapon specific to an existing or new weapon, and/or specific to weapons in general.
#251 opened Feb 8, 2020 by dGr8LookinSparky 1.3 pre-release
Allow seeing teammates through walls with a glowy skin, and names shown over them when looking directly at them. accepted issues that the core development team has accepted for inclusion feature hud team coordination waypoints, voice commands, etc... ui related to menus and/or the HUD view visual effects
#249 opened Feb 2, 2020 by dGr8LookinSparky 1.3 pre-release
Find a new better less subtle sound for humans' nearby invisible basilisk indication. accepted issues that the core development team has accepted for inclusion class specific to an existing or new class, and/or specific to classes in general. enhancement game mode Related to the game mode system or specific game modes sound swirl Related to the swirl game mode
#246 opened Jan 19, 2020 by dGr8LookinSparky 1.3 pre-release
Color update accepted issues that the core development team has accepted for inclusion admin related to admin systems/tools cvar feature system Related to specific systems, existing or new. ui related to menus and/or the HUD view visual effects voting related to the voting system
#237 opened Jan 8, 2020 by dGr8LookinSparky
15 of 20 tasks
1.3 pre-release
Overall buildable balance adjustments accepted issues that the core development team has accepted for inclusion alien team Specific to the alien team buildable specific to an existing or new buildable, and/or specific to buildables in general. combat related to damage, health, armor, weapons, death, and/or gibbing. enhancement human team specific to the human team movement/physics related to the movements of and "physical" interactions between entities. prediction related to client prediction swirl Related to the swirl game mode weapon specific to an existing or new weapon, and/or specific to weapons in general.
#232 opened Jul 14, 2019 by dGr8LookinSparky
8 tasks
1.3 pre-release
Fix the appearent jerkiness of players that have cl_maxpackets set to 15 and other values. accepted issues that the core development team has accepted for inclusion bug cvar enhancement movement/physics related to the movements of and "physical" interactions between entities. prediction related to client prediction
#228 opened Jun 11, 2019 by dGr8LookinSparky 1.3 pre-release
when using 0 as an argument in /listmaps, have that display all of the maps without pages. accepted issues that the core development team has accepted for inclusion admin related to admin systems/tools enhancement map selection related to any map selection system/feature maps game logic related to maps
#223 opened Apr 27, 2019 by dGr8LookinSparky 1.3 pre-release
Port over the the improvements to the voting made in the bot branch, rand efactor the voting system to make use of voting attributes accepted issues that the core development team has accepted for inclusion admin related to admin systems/tools bot related to the bot system voting related to the voting system
#198 opened Apr 12, 2019 by dGr8LookinSparky
2 tasks
1.3 pre-release
Implement optional indestructable spawn points that can be placed by mappers, and placed/edited in layouts. accepted issues that the core development team has accepted for inclusion feature maps game logic related to maps
#197 opened Apr 12, 2019 by dGr8LookinSparky 1.3 pre-release
Have the Vanilla mara zap apply damage gradually, similar to how it worked in 1.1 vanilla. accepted issues that the core development team has accepted for inclusion alien team Specific to the alien team class specific to an existing or new class, and/or specific to classes in general. enhancement vanilla Related to the vanilla game mode (1.1 vanillaish game play) weapon specific to an existing or new weapon, and/or specific to weapons in general.
#191 opened Apr 12, 2019 by dGr8LookinSparky 1.3 pre-release
Have the client predict if/when an assigned pusher is no longer pushing that client. accepted issues that the core development team has accepted for inclusion bug mover related to movers prediction related to client prediction
#171 opened Oct 11, 2018 by dGr8LookinSparky 1.3 pre-release
Imporve/optimize collision related functions accepted issues that the core development team has accepted for inclusion combat related to damage, health, armor, weapons, death, and/or gibbing. enhancement movement/physics related to the movements of and "physical" interactions between entities. prediction related to client prediction refactor
#169 opened Oct 11, 2018 by dGr8LookinSparky
7 tasks
1.3 pre-release
Implement Waypoints and Beacons accepted issues that the core development team has accepted for inclusion feature hud system Related to specific systems, existing or new. team coordination waypoints, voice commands, etc... team related to a specific team, or the team system in general ui related to menus and/or the HUD view visual effects
#162 opened Oct 3, 2018 by dGr8LookinSparky 1.3 pre-release
ProTip! Find all open issues with in progress development work with linked:pr.