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Added some version changes for our first dev release
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BastiaanOlij committed Aug 2, 2023
1 parent 9a0185f commit ef86ae8
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1 change: 1 addition & 0 deletions README.md
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Expand Up @@ -52,6 +52,7 @@ selecting `Android`
- Tick the `Use Gradle Build` tickbox
- Select `OpenXR` as the **XR Mode** under the **XR Features** section
- Enable the loader you need to use
- Scroll down to the bottom to see additional features for specific platforms.

**Note:**
**Do not** select multiple loaders in the same export template!
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2 changes: 1 addition & 1 deletion config.gradle
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Expand Up @@ -12,7 +12,7 @@ ext {

// Parse the release version from the gradle project properties (e.g: -Prelease_version=<version>)
ext.getReleaseVersion = { ->
final String defaultVersion = "1.1.0-SNAPSHOT"
final String defaultVersion = "2.0.0-SNAPSHOT"

String releaseVersion = project.hasProperty("release_version") ? project.property("release_version") : defaultVersion
if (releaseVersion == null || releaseVersion.isEmpty()) {
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2 changes: 1 addition & 1 deletion demo/addons/godotopenxr/plugin.cfg
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Expand Up @@ -3,5 +3,5 @@
name="GodotOpenXR"
description="Godot OpenXR loader plugin"
author="https://github.com/GodotVR/godot_openxr_loaders/blob/master/CONTRIBUTORS.md"
version="1.1.0-stable"
version="2.0.0-dev"
script="export/godot_openxr_editor_plugin.gd"

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