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Merge pull request #78 from BastiaanOlij/prepare_203
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Preparing release 2.0.3
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BastiaanOlij authored Jan 26, 2024
2 parents 4962575 + b3bf047 commit a780c4b
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6 changes: 5 additions & 1 deletion CHANGES.md
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# Change history for the Godot OpenXR loaders asset

## 2.1.0
## 2.0.3
- Migrate the export scripts from gdscript to C++ via gdextension
- Manually request eye tracking permission if it's included in the app manifest
- Change how singletons are accessed
- Fix the plugin version for the export plugins
- Add OpenXR extension wrappers for fb_scene, fb_spatial_entity, fb_spatial_entity_query, fb_spatial_entity_container

## 2.0.0
- Update to the new Godot 4.2 Android plugin packaging format
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2 changes: 1 addition & 1 deletion common/src/main/cpp/export/export_plugin.h
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using namespace godot;

static const char *PLUGIN_VERSION = "2.0.2-stable";
static const char *PLUGIN_VERSION = "2.0.3-stable";

// Set of supported vendors
static const char *META_VENDOR_NAME = "meta";
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