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Block breaking refactors #1336
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Block breaking refactors #1336
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Originally we did not translate if this packet failed. With this commit, a lot (if not all) of the ghost block issues with mobile devices should be solved if the player is running a new enough version that supports this packet. If the packet returns not successful, we reset the block back to its original type. This commit also includes cleanup in BlockChangeTranslator as well as proper Netherite tool support for calculating block breaking.
Originally we did not translate if this packet failed. With this commit, a lot (if not all) of the ghost block issues with mobile devices should be solved if the player is running a new enough version that supports this packet. If the packet returns not successful, we reset the block back to its original type. This commit also includes cleanup in BlockChangeTranslator as well as proper Netherite tool support for calculating block breaking.
Don't rely on ServerPlayerActionAckPacket; just do it ourselves.
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Oct 12, 2020
!start-test-server |
Preparing and starting test server as requested by @DoctorMacc at 2020-12-09 19:11:52 UTC Downloading Geyser Standalone... Finished download, setting up docker container... Built docker container. Connect via 51.210.124.95:32818 ( |
rtm516
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Jan 7, 2021
...rg/geysermc/connector/network/translators/bedrock/BedrockInventoryTransactionTranslator.java
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…tors/bedrock/BedrockInventoryTransactionTranslator.java Co-authored-by: rtm516 <[email protected]>
rtm516
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Jan 8, 2021
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Client-side block animations and reach are now added.
This commit also includes cleanup in BlockChangeTranslator as well as proper Netherite tool support for calculating block breaking.