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Merge pull request #1637 from pacomont/Initializing_Move_trigger
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Fix for Issue #1415Move::Move() is not properly initializing bool tri…
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Areloch committed Jun 8, 2016
2 parents db41a0b + a35d788 commit efecbca
Showing 1 changed file with 2 additions and 6 deletions.
8 changes: 2 additions & 6 deletions Engine/source/T3D/gameBase/moveManager.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -160,12 +160,8 @@ Move::Move()
checksum = false;
deviceIsKeyboardMouse = false;
freeLook = false;
trigger[0] = false;
trigger[1] = false;
trigger[2] = false;
trigger[3] = false;
trigger[4] = false;
trigger[5] = false;
for (S32 i = 0; i< MaxTriggerKeys; i++)
trigger[i] = false;
}

static inline F32 clampFloatWrap(F32 val)
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