Minecraft bot auth in servers that don't use online-mode=true
and require chat authentication. After extending bot will send auth data on /register
and /login
messages in chat and emit serverAuth
event after that. Extends mineflayer.
You can find migration guide from 0.x to 1.x here
npm install mineflayer-auto-auth
Also make sure that mineflayer
installed locally as well.
git clone https://github.com/G07cha/MineflayerAutoAuth
npm install
npm test
Simple example:
var mineflayer = require('mineflayer');
var AutoAuth = require('mineflayer-auto-auth')
var bot = mineflayer.createBot({
plugins: [AutoAuth],
AutoAuth: 'password'
});
bot.on('serverAuth', function() {
// Here bot should be already authorized
});
Advanced usage(see API:
var mineflayer = require('mineflayer');
var AutoAuth = require('mineflayer-auto-auth')
var bot = mineflayer.createBot({
plugins: [AutoAuth],
AutoAuth: {
logging: true,
password: 'password',
ignoreRepeat: true
}
});
bot.on('serverAuth', function() {
// Here bot should be already authorized
});
- AutoAuth as string is shorthand for
AutoAuth: { password: 'yourpassword' }
- password(required)
- logging(default: false) - additional logging for easier debug
- ignoreRepeat(default: false) - ignore repeating login/register requests, by default will log about repeating
- repeatCb(function) - callback called on request repeating
MIT © Konstantin Azizov