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Improved Gauges / Added Images
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Fragtality authored Jul 13, 2022
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Expand Up @@ -242,10 +242,16 @@ Most fields work the same as described before, you define the Addresses where th
### Display Gauge
![ActionDisplayGauge](img/GaugeBarRudder.png)<br/>
This Action can display a Value on a Bar or an Arc. The graphics are rendered on refresh.
* **Has Action**: If you want to map any Action to this Button, check this Box. Configure the Action/Address like described before, all the Fields behave the same.
* **Normal Background**: The graphics are rendered on that Background.
* **Value Format**: Yo have to define a *Minimum* and *Maximum* Value for that Action to work. The Value after Decoding and Scaling is used for the Indicator.
* **Gauge Settings**
- *Gauge Size*: The Size of the Bar or Arc. For a Bar it is "Width; Height", for an Arc it is "Radius; Thickness".
- *Bar Color*: The Base Color of the Bar or Arc.
- *Color Change*: Check this Box to change the Base Color when a Variable has a specific Value.
- *Address Color*: Which Variable to read for the Color Change (can be the same or different to the Variable used for the current Value).
- *Value*: On which Value the Color should change (only the Base Color will be changed - the Warning Ranges are unaffected).
- *Value Color*: The new Base Color to use when the given Variable has the specified Value.
- *Orientation* (Bar): Define if this Bar is horizontal or vertical and if the Values are increasing right/left or up/down. An Arc does not need (and ignores) that - it is a Circle, it has all directions. :smile:
- *Start Angle* (Arc): The Angle at wich the Arc starts. 0° is at right center.
- *Sweep Angle* (Arc): This Angle defines how "big" or "long" the Arc is from the *Start Angle*. For positive angles the Indicator moves clock-wise, for negative counterclock-wise.
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