Implement MSGS-style Drum Note Cut #1199
Merged
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This PR implements the drum note cut used by Microsoft's software synth as discussed in #1196. Whenever a NoteOn is played on a drum channel, any previously playing voice for the same note is now being canceled / cut.
I am not sure if this make musically sense, whether this is permitted by the SF2 spec and whether it breaks any use-case. Any feedback is therefore highly welcome!