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chore: sync dev with main
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alandtse authored Sep 12, 2023
2 parents 0b49ae9 + 18050f4 commit ca06738
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28 changes: 13 additions & 15 deletions README.md
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Expand Up @@ -6,15 +6,17 @@ SKSE core plugin for community-driven advanced graphics modifications.

## Requirements

- [CMake](https://cmake.org/)
- Add this to your `PATH`
- [PowerShell](https://github.com/PowerShell/PowerShell/releases/latest)
- [Vcpkg](https://github.com/microsoft/vcpkg)
- Add the environment variable `VCPKG_ROOT` with the value as the path to the folder containing vcpkg
- Any terminal of your choice (e.g., PowerShell)
- [Visual Studio Community 2022](https://visualstudio.microsoft.com/)
- Desktop development with C++
- [CommonLibSSENG](https://github.com/alandtse/commonlibvr/tree/ng)
- Add this as as an environment variable `CommonLibSSEPath`
- [CMake](https://cmake.org/)
- Edit the `PATH` environment variable and add the cmake.exe install path as a new value
- Instructions for finding and editing the `PATH` environment variable can be found [here](https://www.java.com/en/download/help/path.html)
- [Git](https://git-scm.com/downloads)
- Edit the `PATH` environment variable and add the Git.exe install path as a new value
- [Vcpkg](https://github.com/microsoft/vcpkg)
- Install vcpkg using the directions in vcpkg's [Quick Start Guide](https://github.com/microsoft/vcpkg#quick-start-windows)
- After install, add a new environment variable named `VCPKG_ROOT` with the value as the path to the folder containing vcpkg

## User Requirements

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- Run `cmake`
- Close the cmd window

## Building
## Clone and Build
Open terminal (e.g., PowerShell) and run the following commands:

```
git clone https://github.com/doodlum/skyrim-community-shaders.git
git clone https://github.com/doodlum/skyrim-community-shaders.git --recursive
cd skyrim-community-shaders
# pull commonlib /extern to override the path settings
git submodule update --init --recursive
#configure cmake
cmake -S . --preset=ALL
#build dll
cmake --build build --config Release
.\BuildRelease.bat
```

## License
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