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fix: Remove GameloopIT test for IOS #1593

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Feb 12, 2021
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3 changes: 3 additions & 0 deletions common/src/main/kotlin/flank/common/Os.kt
Original file line number Diff line number Diff line change
Expand Up @@ -11,3 +11,6 @@ val isMacOS: Boolean by lazy {
val isWindows: Boolean by lazy {
osName.indexOf("win") >= 0
}

val isLinux: Boolean
get() = !isWindows && !isMacOS
4 changes: 4 additions & 0 deletions integration_tests/src/test/kotlin/integration/GameloopIT.kt
Original file line number Diff line number Diff line change
Expand Up @@ -2,6 +2,8 @@ package integration

import FlankCommand
import com.google.common.truth.Truth
import flank.common.isLinux
import flank.common.isMacOS
import flank.common.isWindows
import org.junit.Assume.assumeFalse
import org.junit.Test
Expand Down Expand Up @@ -35,6 +37,8 @@ class GameloopIT {
@Test
fun iosGameloop() {
assumeFalse(isWindows)
assumeFalse(isMacOS)
assumeFalse(isLinux)
val name = "$name-ios"
val result = FlankCommand(
flankPath = FLANK_JAR_PATH,
Expand Down