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@Feodor0090 Feodor0090 released this 18 Jun 01:21
· 4 commits to master since this release

Hitsounds system was deleted from the game

  • It never worked properly because most devices spend too much CPU to start player, which caused huge lagspikes.
  • If not p.1, it still never worked because "raster" polyphony is still too heavy task for most "real" devices.
  • Even if it works, in osu!mania hitsounds are unwelcome, most maps keep them silent or mute completely, so if i finish the implementation it still won't work.
  • Even if it still works, you 99% won't want to use them.

Game contained basic hitsounds implementation, i decided not to finish it but to drop due to reasons above.

The consequences

  • "Full" jar size is now 1 mb instead of 1.6.
  • Lite version now has no reasons to exist.

If i broke something, consider using previous version: https://github.com/Feodor0090/nmania/releases/tag/2.6.0