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Pull requests: FallingColors/HexMod

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Pull requests list

Fix Negation Purification arithmetic
#869 opened Feb 25, 2025 by Robotgiggle Loading…
Add apostrophes to Compass' Purification in en_us
#867 opened Feb 24, 2025 by kineticneticat Loading…
Fixes NBT-Data Leak from Spell Circle Looping
#866 opened Feb 24, 2025 by Stick404 Loading…
Update item rarities
#860 opened Feb 21, 2025 by Robotgiggle Loading…
Make Ancient Cyphers datapackable
#856 opened Feb 13, 2025 by vgskye Loading…
Make ConstMediaAction check for media cost later
#855 opened Feb 13, 2025 by vgskye Loading…
Check for damage invulnerability when simulating overcast
#854 opened Feb 13, 2025 by vgskye Loading…
Fix impulse tax being broken
#853 opened Feb 13, 2025 by vgskye Loading…
Stop fake players from bloodcasting
#850 opened Feb 8, 2025 by beholderface Loading…
Update zh_cn for 1.20.1
#847 opened Feb 4, 2025 by ChuijkYahus Loading…
Improve the media cube documentation
#843 opened Feb 3, 2025 by object-Object Loading…
Add a persistent Vec type for functional lists
#813 opened Dec 4, 2024 by vgskye Loading…
Blocky Chroniclers
#796 opened Nov 25, 2024 by SamsTheNerd Loading…
Add pre-commit formatting
#771 opened Oct 26, 2024 by vgskye Draft
ProTip! Exclude everything labeled bug with -label:bug.