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You must be logged in to vote 🐞 Memory leaking / rubber banding
BugSomething isn't working CodeProgramming task Performance -
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You must be logged in to vote 🐞 Inability to "hide" a mission - limited to AutomaticMission
BugSomething isn't working CodeProgramming task TicketThe issue has been converted into an issue report. -
You must be logged in to vote 🐞 Job max count works on entire server in pvp mode
BugSomething isn't working Need more infoInsufficient information to resolve the issue (e.g. steps to reproduce a bug) CodeProgramming task -
You must be logged in to vote 🐞 Cannot hire separatist explosive leader
Need more infoInsufficient information to resolve the issue (e.g. steps to reproduce a bug) -
You must be logged in to vote 📋 Inability to define a specific Beacon/Wreck as part of a mission
TicketThe issue has been converted into an issue report. -
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You must be logged in to vote 🐞 NPC who joins your team by event has red hand item inside their inventory
BugSomething isn't working CodeProgramming task -
You must be logged in to vote 🐞 [Unstable] bots can free out of handcuffs because its stolen item and bots drops those on guard's checkups
BugSomething isn't working CodeProgramming task TicketThe issue has been converted into an issue report. -
You must be logged in to vote 📋 -
You must be logged in to vote 🛠️ .NET 6 End-of-Life, .NET 8 Runtime Upgrade
CodeProgramming task TicketThe issue has been converted into an issue report. -
You must be logged in to vote 🐞 Cannot hire Jestmaster
BugSomething isn't working DesignDesign-related task TicketThe issue has been converted into an issue report. -
You must be logged in to vote 🐞 Cannot hire Ignatius May in MP
BugSomething isn't working CodeProgramming task TicketThe issue has been converted into an issue report. -
You must be logged in to vote 🛠️ -
You must be logged in to vote 🐞 Items deconstructable but without requireddeconstructor can be deconstructed at any deconstructor
CodeProgramming task ModdingModding-related feature request or issue, or a bug that only occurs with mods TicketThe issue has been converted into an issue report. -
You must be logged in to vote 🐞 Spawning old items at start of new round can trigger OnInserted SE
BugSomething isn't working CodeProgramming task ModdingModding-related feature request or issue, or a bug that only occurs with mods TicketThe issue has been converted into an issue report. -
You must be logged in to vote 🐞 [DOUBLE VERY-UNSTABLE] guards behaviour issues
BugSomething isn't working CodeProgramming task TicketThe issue has been converted into an issue report. -
You must be logged in to vote 🐞 Talents that trigger only once per round should be described as such.
BugSomething isn't working DesignDesign-related task Localization TicketThe issue has been converted into an issue report. -
You must be logged in to vote 🐞 -
You must be logged in to vote 🐞 Engineer Base Talent uses placeholders instead of values
BugSomething isn't working DuplicateThis issue or pull request already exists -
You must be logged in to vote 💡 -
You must be logged in to vote 🐞 Volatile Fulgurium Fuel Rod is not a dangerous itemprefab
BugSomething isn't working CodeProgramming task DesignDesign-related task TicketThe issue has been converted into an issue report. -
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You must be logged in to vote 🐞 Creatures spawn inside ice chunks
Need more infoInsufficient information to resolve the issue (e.g. steps to reproduce a bug)