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Fix After Translucent World Render Event #4155

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AzureAaron
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Fixes the AFTER_TRANSLUCENT world render event not working due to it not being attached to any render pass, which also caused the test mod to crash.

Also fixes the test mod using the wrong box drawing method and added some further specifications as to the exact type of box that should be rendered.

@modmuss50
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Does this also apply to 1.21.1 or did it break during the 1.21.2 update?

@modmuss50 modmuss50 added the bug Something isn't working label Oct 11, 2024
@apple502j
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@modmuss50 From the diff I believe this broke in 1.21.2 cycle. Not tested though.

@AzureAaron
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Does this also apply to 1.21.1 or did it break during the 1.21.2 update?

The event works fine in 1.21.1, it only broke in 1.21.2 with the introduction of the frame graph and render pass stuff.

@modmuss50
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Ok, perfect thanks.

@modmuss50 modmuss50 added the port Porting existing code to a different version label Oct 11, 2024
@modmuss50 modmuss50 added the merge me please Pull requests that are ready to merge label Oct 11, 2024
@modmuss50 modmuss50 merged commit 6e4c084 into FabricMC:1.21.2 Oct 15, 2024
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3 participants