Framework for mods to define variants of armors by swapping armor addons dynamically at runtime.
- CMake
- Add this to your
PATH
- Add this to your
- Vcpkg
- Add the environment variable
VCPKG_ROOT
with the value as the path to the folder containing vcpkg
- Add the environment variable
- Visual Studio Community 2022
- Desktop development with C++
- SKSE64 SDK
- Add the environment variable
SKSE64Path
- Add the environment variable
- MCM Helper SDK
- Add the environment variable
MCMPath
- Add the environment variable
- UIExtensions SDK
- Extract the BSA using your favorite tool (e.g. Bethesda Archive Extractor)
- Add the environment variable
UIExtensionsPath
- Open
x64 Native Tools Command Prompt
- Run
cmake
- Close the cmd window
git clone https://github.com/Exit-9B/DynamicArmorVariants
cd DynamicArmorVariants
git submodule init
git submodule update
cmake --preset vs2022-windows
cmake --build build --config Release