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Push kit is configured in AndroidManifest even when push kit is not enabled #220
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Hello there. |
This was the exception that was reported about a crash:
Because the AndroidManifest had the only reference to HMSPushService, I assumed that was the cause, but that's actually all I know. When I tried to instantiate that class from our code it gave an error about missing push kit related class instead. Maybe I had a different error because in the above error HMSPushService was obfuscated I'm not sure. |
Okay got it. I will be releasing a new version on Wednesday that fixes this problem. |
Hello again. |
… Java thread due to callbacks are not being called when they should be. Please don't use Unity API-related code in these callbacks. Added OnRewardAdStarted, OnRewardAdCompleted and OnRewardAdLeftApp callbacks. (EvilMindDevs#214) Moved the Resources and Plugins folder under the Huawei folder. (EvilMindDevs#215) Added functionality for enabling the plugin programmatically. You can check example usage under Huawei/Utils menu item or HMSMainWindow.cs file. (EvilMindDevs#215) Added PushKit as a new native plugin and enabled/disabled whenever push kit is enabled/disabled. (EvilMindDevs#220) Added Splash Ad type into the plugin!!!.
HMSPushService is gone from the manifest, thanks! |
The below gets inserted into AndroidManifest even if push kit is not enabled. This causes the app to crash at times.
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