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AEP time stretch
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mbasaglia committed Jul 11, 2023
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Showing 1 changed file with 16 additions and 9 deletions.
25 changes: 16 additions & 9 deletions docs/aep.md
Original file line number Diff line number Diff line change
Expand Up @@ -816,13 +816,14 @@ ADBE Vector Repeater Order : prop=m [^enum]

{aep_mn}
ADBE Vector Filter - RC : object=shapes/rounded-corners
ADBE Vector RoundCorner Radius : prop=r
ADBE Vector RoundCorner Radius : prop=r : 10

{aep_mn}
ADBE Vector Filter - Trim : object=shapes/trim
ADBE Vector Trim Start : prop=s
ADBE Vector Trim End : prop=e
ADBE Vector Trim Offset : prop=o
ADBE Vector Trim Type : prop=m [^enum]

{aep_mn}
ADBE Vector Filter - Twist : object=shapes/twist
Expand Down Expand Up @@ -851,9 +852,9 @@ ADBE Vector Wiggler Transform :

{aep_mn}
ADBE Vector Filter - Zigzag : object=shapes/zig-zag
ADBE Vector Zigzag Size : prop=s
ADBE Vector Zigzag Detail : prop=r
ADBE Vector Zigzag Points : prop=pt [^int]
ADBE Vector Zigzag Size : prop=s : 10
ADBE Vector Zigzag Detail : prop=r : 5
ADBE Vector Zigzag Points : prop=pt [^enum]

### Transforms

Expand Down Expand Up @@ -1015,7 +1016,6 @@ ADBE Group End : Indicates the end of a {sl:`LIST` `tdgp`}
to verify:
ADBE Vector Offset Copies (offset path)
ADBE Vector Offset Copy Offset (offset path)
ADBE Vector Trim Type
-->

### Notes
Expand Down Expand Up @@ -1207,8 +1207,10 @@ Layer data, it seems that AE23 adds 4 extra `00` bytes at the end compared to ol
|-------------------|----|----------|-------------|
| Layer ID | 4 | `uint32` | |
| Quality | 2 | `uint16` | `0`: Wireframe, `1`: Draft, `2`: Best |
| | 7 | | |
| Start Time | 2 |`sint16` | Time offset for times withing the layer |
| | 4 | | |
| Stretch Numerator | 2 | `uint16` | |
| | 1 | | |
| Start Time | 2 | `sint16` | Time offset for times withing the layer |
| | 6 | | |
| In Time | 2 | Time | Same as `ip` in Lottie |
| | 6 | | |
Expand All @@ -1222,8 +1224,11 @@ Layer data, it seems that AE23 adds 4 extra `00` bytes at the end compared to ol
| Layer Name | 32 | `string0`| It's repeated in the {sl:`Utf8`} chunk right after |
| | 11 | | |
| Matte Mode | 1 | `uint8` | |
| Layer Type | 1 | `uint8` | |
| Parent ID | 4 | `uint32` |ID of the parent layer, if any |
| | 2 | | |
|Stretch Denominator| 2 | `uint16` | |
| | 19 | | |
| Layer Type | 1 | `uint8` | |
| Parent ID | 4 | `uint32` |ID of the parent layer, if any |
| | 24 | | |
| Matte Layer ID | 4 | `uint32` | Id of the layer masking the current layer, if any (only for AE >= 23) |

Expand Down Expand Up @@ -1260,6 +1265,8 @@ Matte Modes:
3. Luma
4. Inverted Luma

Time streching is defined as a fraction of _Stretch Numerator_ / _Stretch Denominator_

### `idta`

Item data.
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