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When using the //paste or //stack command, the redstone is inserted incorrectly. #2516
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Something changed in how redstone is updated, and we need to add an additional hook to prevent block breaking during it. We may shift how block placement is done entirely to avoid surprises like this, which would take longer. |
For others finding this issue, this does affect all platforms, as we use the same code to place on all of them. |
Btw for those looking for a workaround, 7.2 doesn't have this problem if you're able to use it (tested on Paper 1.20.4) |
For those on a later MC version (1.20.5-1.21.1) you can get stuff to work very well if you
Some notes:
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In more recent versions (including building the code from the latest source) I do have occasional issues with pasting which are not present in 7.3.6 regardless of reorder mode. Anyways I would greatly appreciate this being fixed as the mod is 80% less useful to me when I can't trust it with redstone. Lots of people I know are stuck using 7.2 for this reason, and the fact that there's no workaround in the latest version (other than replacing //cut, //paste with //copy, //set 0, //paste, //paste -a, spam //paste -a several more times if it's a complicated build, double check everything to make absolutely sure, ) |
as a hotfix for personal use I'm making a new reorder mode that does |
WorldEdit Version
7.3.0
Platform Version
Fabric 0.15.10
Confirmations
Bug Description
Structures with the addition of redstone components are not fully inserted when trying to copy and paste them, or stack
them.
Expected Behavior
I expected that the structure would be fully installed with the preservation of redstone.
Reproduction Steps
Anything Else?
I want to say a very important point. If the selection area is affected only by the redstone and nothing superfluous, then it is inserted normally.
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